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A zine about game development using PICO-8.
Concept art & assets used in We Know The Devil
​This is the Fourth PICO-8 ZINE! SPECIAL ROGUELIKE
Learn GameMaker Studio's Scripting Language Today
game spaces + architecture
A PWYW TG/TF story in the Zone universe
game spaces + architecture
game spaces + architecture
a curatorial poetry chapbook with a large number of algorithms, bots, generators, and code snippets.
A twine novella about comedy, and what we use it for.
The digital version of the book preserving the art of Glitch
An illustrated light novel about squids, maids, squid maids, and gender feels
THE MANIFESTO OF OUR DEAD HOPES AND LIVING DREAMS
Thousand Rooms is a visual novel following the behaviours of four characters and a room.
process sheet for forgetful rpg
A PWYW short story in the Zone universe
You can`t run from your past
The Tales of a Psychopomp and Demonic Corgi
Development diary and documentary photos from the making of the game.
art and story booklets accompanying the demo release
The Art of SUNSET and The Diary of Angela Burnes
The book of the No Time To Play blog
An unofficial book on Undertale, delving into the game's explorations of compassion.
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