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Concept art & assets used in We Know The Devil
game spaces + architecture
The digital version of the book preserving the art of Glitch
game spaces + architecture
Thousand Rooms is a visual novel following the behaviours of four characters and a room.
OpenGL tutorials with help for common problems
game spaces + architecture
process sheet for forgetful rpg
An illustrated light novel about squids, maids, squid maids, and gender feels
This contains the The Letter - a horror visual novel game's digital artbook and exclusive wallpaper pack.
art and story booklets accompanying the demo release
Development diary and documentary photos from the making of the game.
An unofficial book on Undertale, delving into the game's explorations of compassion.
a lunar new year overwatch zine
The Art of SUNSET and The Diary of Angela Burnes
The book of the No Time To Play blog
A collection of essays written for various magazines and blogs about bodies and creativity in games and other new media
Hey! It's the pdf version of my super cool Worlds of Power parody book.
A novella written in twine, about what we think we need to be what we want, and what we become when given just that.
Understanding the Dreamcast from inside its game worlds
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