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game spaces + architecture
Concept art & assets used in We Know The Devil
game spaces + architecture
A collection of essays from John Harris' column on roguelikes
game spaces + architecture
game spaces + architecture
game spaces + architecture
This contains the The Letter - a horror visual novel game's digital artbook and exclusive wallpaper pack.
An illustrated light novel about squids, maids, squid maids, and gender feels
An unofficial investigation into the strange history behind this lost horror game.
Thousand Rooms is a visual novel following the behaviours of four characters and a room.
The digital version of the book preserving the art of Glitch
process sheet for forgetful rpg
An unofficial book on Undertale, delving into the game's explorations of compassion.
Three witches best learn to trust each other, and fast...
Understanding the Dreamcast from inside its game worlds
Development diary and documentary photos from the making of the game.
cute drawings of wizards who are also cats
art and story booklets accompanying the demo release
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