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Essays and fiction about hantu - the spirits and monsters of Malaysian popular lore.
pygame programming book. Support pygame, and learn you some python, C and pygame.
Concept art & assets used in We Know The Devil
game spaces + architecture
game spaces + architecture
game spaces + architecture
game spaces + architecture
game spaces + architecture
game spaces + architecture
An unofficial investigation into the strange history behind this lost horror game.
This is a game about what it would be like to have God legitimately talk to you, and how you would deal with it.
A series of essays on the Metal Gear Solid games
Killing Monsters in the Gig Economy
A San Jenaro Urban Folktale
a botanical horror story.
A story from the world of Mnemonic
A vampire and a monster hunter M/M gay paranormal romance
A collection of essays from John Harris' column on roguelikes
Learn how to make your own videogames using an easy-to-learn software
How To Design Games That Are Personal, Political, And Profound
Written for Shark Week 2018, a shark TF story set on Long Island's south shore.
Wandering through hallucinated landscapes in search for a hopeless redemption.
Hey! It's the pdf version of my super cool Worlds of Power parody book.
An urban fantasy story about a two beings in a relationship & the magic between them.
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