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pygame programming book. Support pygame, and learn you some python, C and pygame.
An introductory guide to dice maths and mechanics for all the goblins and goblins at heart
Z GosckVerified Account
A collection of the community's knowledge on game development.
Systems Reference Document and Open Game License
How to Plan and Finish Your Game as a Solo Developer.
How To Design Games That Are Personal, Political, And Profound
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
48 pages of tutorials, interviews, and more!
Essays and advice from around the tabletop industry
Summoning CircleVerified Account
Fallen - a new type-in roguelike for the Commodore 64
A Paul Czege Broadsheet
Looking Back at Thirty Years of Video Games Based on The Simpsons
Essays about TTRPGs, the internet, and remote play
Summoning CircleVerified Account
A guide for making your own kid-specific TTRPG based on XP from the ENnie awarded TTRPGkids!
Essays about playing with horror in TTRPGs.
Summoning CircleVerified Account
Essays and Reviews of Powered by the Apocalypse TTRPGs
A collection of art and rough sketches with some commentary.
The Visual Novel and Interactive Fiction Zine
Michtim was my Master thesis project: this is the theoretical background information to creating my game
A collection of ideas from the next generation of game designers.
My submission for the Forgotten Games Essay Jam
This is the beginning of my ebook about the history of computer games and computer game platforms
You can become a REAL game developer. Learn the basics and get resources that will let you get profits from your game!
Artwork and development insights into the making of 'The Beekeeper's Picnic'
A set of templates to help you map out your next game idea.
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Es una gu铆a de inspiraci贸n para crear tus propios juegos de mesa.
The Visual Novel and Interactive Fiction Zine
A One-Page ttRPG about solving things in a given time.
Interviews about the history of TTRPGs and where they're going
Summoning CircleVerified Account
A book examining the poetry of 2D platformer design.
Using agile development to make card games
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