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pygame programming book. Support pygame, and learn you some python, C and pygame.
A collection of the community's knowledge on game development.
Systems Reference Document and Open Game License
A Paul Czege Broadsheet
An introductory guide to dice maths and mechanics for all the goblins and goblins at heart
Z GosckVerified Account
Essays and Reviews of Powered by the Apocalypse TTRPGs
A guide for making your own kid-specific TTRPG based on XP from the ENnie awarded TTRPGkids!
Essays about playing with horror in TTRPGs.
Summoning CircleVerified Account
Looking Back at Thirty Years of Video Games Based on The Simpsons
48 pages of tutorials, interviews, and more!
How To Design Games That Are Personal, Political, And Profound
Essays and advice from around the tabletop industry
Summoning CircleVerified Account
How to Plan and Finish Your Game as a Solo Developer.
Fallen - a new type-in roguelike for the Commodore 64
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
Essays about TTRPGs, the internet, and remote play
Summoning CircleVerified Account
A collection of art and rough sketches with some commentary.
Free minibook to get you started into HTML5 games development with Phaser and TypeScript
The Visual Novel and Interactive Fiction Zine
鈥婽hese are the entire lessons used for my course on Experimental Narratives which I ran from 2022 to 2024.
These are the entire lessons used for my course on Narrative Design which I ran from 2020 to 2024.
Michtim was my Master thesis project: this is the theoretical background information to creating my game
Artwork and development insights into the making of 'The Beekeeper's Picnic'
A set of templates to help you map out your next game idea.
My submission for the Forgotten Games Essay Jam
A book examining the poetry of 2D platformer design.
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Es una gu铆a de inspiraci贸n para crear tus propios juegos de mesa.
Using agile development to make card games
The Visual Novel and Interactive Fiction Zine
A One-Page ttRPG about solving things in a given time.
These are the entire lessons used for my retired course on Dialogue Design which I ran from 2022 to 2024.
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