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pygame programming book. Support pygame, and learn you some python, C and pygame.
How To Design Games That Are Personal, Political, And Profound
Would you rather be a pet, or go feral?
Fallen - a new type-in roguelike for the Commodore 64
48 pages of tutorials, interviews, and more!
14 talks about women in tech, game design, and the industry we love
A collection of the art behind the indie game, Wonder Wickets, as illustrated by Nick Roger.
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
Michtim was my Master thesis project: this is the theoretical background information to creating my game
A game design resource and timetable curated to make small scoped games
A Look Back at Thirty Years of Video Games Based on The Simpsons
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Essays and advice from around the tabletop industry
Game Development Guide using HTML5 & Phaser III JavaScript Gaming Framework
This is the beginning of my ebook about the history of computer games and computer game platforms
A collection of art and rough sketches with some commentary.
a ministry-approved gazette, for connoisseurs and curators of games.
Behind the scenes of a visual novel game
Want to write a larp? Want it to have fights? Want them to be AWESOME fights? Here's how.
An art book of almost all of the art for the game NO LOVE
Promoting spanish games and games studios since 2014
Essays about TTRPGs, the internet, and remote play
The mechanics of nine puzzle games studied and critiqued
Essays about playing with horror in TTRPGs.
The Summer 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
A set of templates to help you map out your next game idea.
A fun play report of some of my time playing Freebooters on the Frontier
Codeless Game Construction using Construct2 & Construct3
a short zine about game design & life
itch.io now on YouTube!