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A collection of the community's knowledge on game development.
Fallen - a new type-in roguelike for the Commodore 64
Systems Reference Document and Open Game License
Systems Reference Document and Open Game License
A book examining the poetry of 2D platformer design.
A Look Back at Thirty Years of Video Games Based on The Simpsons
48 pages of tutorials, interviews, and more!
My submission for the Forgotten Games Essay Jam
The Visual Novel and Interactive Fiction Zine
A One-Page ttRPG about solving things in a given time.
The mechanics of nine puzzle games studied and critiqued
A set of templates to help you map out your next game idea.
The Visual Novel and Interactive Fiction Zine
Free minibook to get you started into HTML5 games development with Phaser and TypeScript
Want to write a larp? Want it to have fights? Want them to be AWESOME fights? Here's how.
Using agile development to make card games
A tiny (but dense) zine(?)-essay about decision spaces.
Would you rather be a pet, or go feral?
This is the beginning of my ebook about the history of computer games and computer game platforms
Promoting spanish games and games studios since 2014
a short zine about game design & life
Imaginary new features presented in a game design document
A beginners guide to good game design.
Game Design Document of The Moth
A game design document for Oh BTW Glasses Stack
Using this Ebook you will master Script Calls of Rpg Maker
A fun play report of some of my time playing Freebooters on the Frontier
ttrpg rule system for anime and videogame stories
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