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A collection of the community's knowledge on game development.
Systems Reference Document and Open Game License
48 pages of tutorials, interviews, and more!
Fallen - a new type-in roguelike for the Commodore 64
Artwork and development insights into the making of 'The Beekeeper's Picnic'
The Visual Novel and Interactive Fiction Zine
A fan-made content expansion for the ORPHEUS Protocol TTRPG by Varcolac Press.
The mechanics of nine puzzle games studied and critiqued
My submission for the Forgotten Games Essay Jam
Essays and Reviews of Powered by the Apocalypse TTRPGs
A One-Page ttRPG about solving things in a given time.
The Visual Novel and Interactive Fiction Zine
Juego de rol para iniciar a los ni帽os de diferentes edades.
A set of templates to help you map out your next game idea.
This is the beginning of my ebook about the history of computer games and computer game platforms
A collection of ideas from the next generation of game designers.
A book examining the poetry of 2D platformer design.
Using agile development to make card games
Free minibook to get you started into HTML5 games development with Phaser and TypeScript
Es una gu铆a de inspiraci贸n para crear tus propios juegos de mesa.
Want to write a larp? Want it to have fights? Want them to be AWESOME fights? Here's how.
A tiny (but dense) zine(?)-essay about decision spaces.
Would you rather be a pet, or go feral?
Promoting spanish games and games studios since 2014
a short zine about game design & life
Imaginary new features presented in a game design document
ttrpg rule system for anime and videogame stories
A beginners guide to good game design.
Con este eBook, dominar谩s los Scriptcalls de RPG Maker
Game Design Document of The Moth
A fun play report of some of my time playing Freebooters on the Frontier
A game design document for Oh BTW Glasses Stack
Game design th茅sis about Emotional design apply to the 3C
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