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Devlogs

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A Devlog is a forum post dedicated to the development of a single project. Developers can introduce their works in progress and share updates as they have them. Anyone is free to comment on any devlog.

View this community's rules…

Rules

  • Devlogs are to share progress. This is not a place for advertising a completed product
  • Dumping links and leaving is not allowed
  • Please create a topic with the intention of updating it
  • Devlogs are about building relationships with (potential) players. Posts that obviously lack effort will be removed
  • If your project has a visual component, screenshots are mandatory
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Topic
Last post
Hello, thanks for taking a moment to check out this topic. When itch.io first launched its community , there was no way...
started by leafo Jul 07, 2018 Last page
56 replies
13,712 views
Mech Station 104. added the One wave type 105. fixed bug where multiple balls could appear in a single cell 106. special...
started by Holdemech 51 days ago
42 views
No replies yet
Hey everyone! The new A Survival Game update is here — and it's more chaotic, weird, and full of rats than ever. Let...
started by Daniel_Game_Dev 52 days ago
54 views
No replies yet
Welcome, Commander. Welcome to the bunker. Here, every sound, every flicker of the lights, and every line on the radar s...
started by Anasteyshen666 52 days ago
37 views
No replies yet
Atraesia : Labyrinth We follow Alesuer d' Saega, a young Servant of the Holy Guard , who has travelled by sailboat to At...
started by Sketchywerks 53 days ago
94 views
No replies yet
I am a single developer trying to finish a project I started a few years ago. I work mostly in Blender3D, Gimp and GoldW...
started by twoturkeyneckgames 53 days ago
41 views
No replies yet
This engine completed its core features in 2024, and its biggest highlight is probably the ability to support tens of th...
started by MB Charlotte 61 days ago
5 replies
206 views
Devlog – Build Update Towhere? Date: August 3, 2025 Here are the changes and improvements introduced in the latest bui...
started by LynnBoass 55 days ago
68 views
No replies yet
Hi y'all! I've just posted a couple updates to Wizordle , everyone's favorite vocabulary Roguelite: The end game screen...
started by Monster Shadow Interactive 67 days ago
1 reply
80 views
Hi guys. Here is the link. https://zebthan.itch.io/gladius-terrae I'm a professional software engineer and a gamer since...
started by Bazooka Raptor Apr 01, 2025
4 replies
199 views
Hi, this is my little project I have been working on for the past month or so. Due to time constraints I haven't been ab...
started by PrinceEntity14 59 days ago
1 reply
72 views
Hi everyone!! Currently translating my game into Enlish, I have introduction almost ready!! What do you think? Thanks in...
started by RATASOFTWARE.INC 57 days ago
57 views
No replies yet
Hi, I've been developing an MMORPG game on my own for a while now. I put a playable alpha online a few days ago, and I'd...
started by p3x 58 days ago
64 views
No replies yet
🎮 Hey Hey! – A Cheeseburger-Powered Platformer Built in Godot Hi everyone! I’m Brandon, the solo dev behind Hey H...
started by BigBgameDesigns 61 days ago
4 replies
144 views
> Quzenix VN Engine v1.1.0 — Released! Just released **v1.1.0** of Quzenix VN Engine — a clean Visual Novel engine m...
started by Quzenix 59 days ago
44 views
No replies yet
See this picture? Just alone, this picture may just look like what you'd see in your standard, low effort indie game. Th...
started by NathanDoesDev Aug 06, 2021
3 replies
624 views
So I'm feeling this has progressed enough that I'm sort of kinda ready to start talking about it. Introducing (working t...
started by IslandWind Dec 15, 2024
11 replies
1,140 views
Hey everyone! We've just dropped a brand new devlog for Evervalley - Bloodlines, covering all the huge changes and new s...
started by Ded Hed Studios Mar 17, 2025
8 replies
488 views
Formation Battle is a real-time strategy prototype that drops you straight into the heart of medieval combat. Designed f...
started by Oki Aki 63 days ago
1 reply
99 views
Hey everyone! We had a lot of players checking our small prototype over the past few days, so despite not taking home a...
started by Haunting Humans Studio 63 days ago
51 views
No replies yet
* Core Gameplay: Explore vast open-world wilderness: walk, climb, swim, spelunk. Photograph rare wildlife, plants, and c...
started by SamKaid 64 days ago
82 views
No replies yet