> Quzenix VN Engine v1.1.0 — Released!
Just released **v1.1.0** of Quzenix VN Engine — a clean Visual Novel engine made for Unity devs who want full control and clean tools.
I'm a solo developer building a custom Visual Novel engine in Unity — and this is the latest update (v1.1.0). Clean C#, full control, editor tools, and no black-box logic.
──────────────────────────────────────────────
🆕 v1.1.0 Changelog:
──────────────────────────────────────────────
• DialogFullListWindow → View all dialog lines at once
• Playtime Warning System → Timed scrolling messages after 3h/6h/12h
• Multi-Step Button UI → Chain-triggered interactions w/ animations
• Advanced Option Menu → Toggle panels with smooth transitions
• Bug Fixes → Branching no longer reappears after choice
──────────────────────────────────────────────
> WHY I BUILT THIS ENGINE
Too many tools:
• Lock you in
• Hide logic
• Assume you don’t code
So I made one that:
✔ Is fully open (source included)
✔ Is modular & extendable
✔ Uses clear logic you can understand and own
──────────────────────────────────────────────
🎁 Free Lite Version also available
⚙ Built in Unity using DOTween, TMP, ScriptableObject
🧪 JSON import/export supported out of the box
──────────────────────────────────────────────
Thanks for checking it out. More updates coming soon!