This changelog is relevant for 26th of july
Fixed:
>"Teaser" sandbox map visibility
>0 value bao coins
>KerfurO transformers fix issue
>TAB+ESC softlock
>"Killevator" glitch, garage elevator continuously damages ragdolled player
>Paper drawings couldnt save on gamemodes other than Story
>Hallucination burgers physics and collision
>"Show hover text box" didn't hide textbox completely
>Banana peel flying glitch
>"Teleport Chamber" signal spawns more than one TP chamber
>Ragdoll hook fly glitch
>Trash lid and spotlight fly glitch
>Game can save\pause when player is in ragdoll mode
>Bedroom-balcony door clips though the wall
>"Day length percentage" setting name
>Gamer glowstick name
>Arirals can pick up objects they shouldnt (lamp parts, trash lids etc)
>Kerfur and KerfurO pathfinding
>Cant grab cameras attached to ladders
>Infinite grenade pin glitch
>Sound classes issues
>Issues with signal sounds being muted
>Forever monday glitch
>Digital map don't update its text coordinates if not being held
>Tables in the store gives the same table type
>Infinite wood glitch
>Garbage piles respawn
>Kerfur charge resets after save and load
>Broomba can gather items it shouldn't (big items)
>Climbing through the vent
>KerfurO stops responding when player attempts to send it gather reports without holding a paper
>Haunted kerfur 0 charge softlock glitch
>Living Erie plush
-Taking too large objects
-Taking objects though walls
>Items thrown by arirals can be tripped on after they hit the ground
>Soft Physgun resize popup
>Buckets always gets filled with water on spawn
>Gamer Glowstick fast flicker speed during sleeping
>Kerfurs cant gather reports from dishes if Classic Dish Names setting is on
>Issues with switching interfaces between computer panels and tv\radio
>KerfurO slides across the grown if its being pat during patrol mode
>Shop cart resets after 0 am delivery
>Lamp objects cast shadows
>Fishing rod stops retracting the string after pressing E key
>Printer mesh import errors
>Fossilhound spawn
>Mushrooms spawning inside the objects
>Pencil drawings artifacts
>Tutorial crash
>Strong buoyancy on big depth
>Optimized landscape
>Satellite calibration issues
>Mushrooms placed by the game at the beginning despawn over time
Changed:
>Object models\textures
-Pumpkin
-Beer bottle
-Toilet
-Sink
-Shower
-Planks and wooden debris particles
-Doors
-Door keypads
-Drive rack
-Ariral campfire
-Gascan
-Video cameras
-Alarm lamp
-Vent
-Ammo box
-Drone console box
-Lockers
-Bed
-Mattress
-Bucket
-Plant pots
-Power block
-Crowbar
-Bridge
-Toolbox
-Rifle
-Backpack
>Player inventory UI
>Gravity gun
-Emits radar point instead of the chamber itself
>Settings
-Added 5 settings
-Added 1 keybind
>Sun
>Ariral rep system
>Store
-Added 34 items
-Changed item list
-Added Favourites
-Added item description
>Pressure washers
>Ariral water guns
>Computer level upgrades pricing
>Fire
-Added ignite sound
>Fossilhounds
-Chases other entities
>Map
-Landscape
-Textures
-Added 2 password locks
-Default object placement
-Changed the basement
>Objects models\textures
-Pines
-Signs
>Buckets
-Can put out fires
>Rugs, posters, stickers, paintings, flags
-Added texture picker
-Added grid snap
>Earth rune and gold bar cannot be buried
>PC use triggers
>KerfurO behavior
>Supply crates item drop
>Coal
>Puffball mushrooms explosion
>Door keypads
>Cave entrance doesn't require the light source anymore
>Rad barrels
>The Hole location
>Drive racks
>Big Piramid size
>Obelisk
>Living Erie plush
>Videocameras
>Generator buildings
>Fossilhound spawn
>Cargo elevator speed
>Shrimps
>UFO events effects
>Save slots list
-Added "Duplicate, Open directory, Refresh" buttons
>ATV
>Sink
>Bucket
>Wolfgang
>6 signals
>Tagged items doesn't stack
>Rain
-Cleans grime outside
-Extinguishes fire
>Thermometer
-Can check prop health and player health
>Food temperature
-Cooling speed
>Cookable food
-Can be cooked using high temperatures or fire
>3D printer
-File structure
Removed:
>Classic dish names
>5 empty days
Added:
>Moon
>66 objects
>1 location
>10 random events
>1 dream
>2 crafts
>8 props
>28 achievements
>5 advancements
>Ultra threat
>1 console command
>Fix Object In Place feature
>Cremator
>4 threats
>THREAT!
>An actual threat
>A threat that lays between the white and black
>4 events
>2 KerfurO drip
>An actual threat #2
>1 day
>Window cleaning is back
>Player ragdoll buoyancy
>Super Threat (tm)
>21 signals
>Healing screen effect
>Micro threat




all the signals found are the same. the rest of them have the same filesize as well









Found a cool exploit involving water in version 0.8.0d, apparently water particles can be collected, I found this out when I was using the bucket and saw the three object interaction options show up for a split second, so I decided to just spam fill, throw, and collect in order to catch some to see if it's at all possible. Photo included is omega kerfur holding one of the water particles.