Haha neat! I'll look into it once the jam is over!
Ypsilon
Creator of
Recent community posts
Thanks for the comprehensive review. Now I have a better insight what someone without any knowledge about the game experiences.
Unfortunately, onboarding and sound had to be cut because of time constraints. I'll try to add them in the future versions.
The ui feels cluttered and not very intuitive, but myself an not a fan of redundant icons. I'll think about how to cobvey information through the UI better!
The opponents get faster each race, so you need to upgrade your car to keep up with them!
Try to get your highscore! I want to add as many highscores in the post-jam update! https://itch.io/jam/skg-jam-2026/rate/4801706
Thanks for your feedback! I think the problem is more in the level design; I didn't have much time to fine-tune, so there's no space to line up your jumps and maneuver, or gradually introduce the player to mechanics and momentum.
Not necessarily a skill issue, but if you're not used to momentum based platformers, it might feel a bit unusual.
Hello! Let's have a rating for rating thread!
Rate and comment on my game and I will rate/comment on yours!

https://itch.io/jam/skg-jam-2026/rate/4801706
Also if you post your highscore in the comments of my game , Tagstyle,I will feature it in the post-jam update!

















