Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

LSAERView game page

Don't get shot, make your shots.
Submitted by unkno0wn — 12 hours, 10 minutes before the deadline
Add to collection

Play game

LSAER's itch.io page

Results

CriteriaRankScore*Raw Score
Theme - How well does it incorporate the theme?#862.8643.077
Audio - Does the game have nice sfx and music?#1282.7212.923
Graphics - Is the game aesthetically pleasing?#1293.1513.385
Overall#1562.4922.677
Completeness - Is it an unfinished tech-demo, prototype or a complete game?#1631.9342.077
Gameplay - How fun is it to play?#1671.7901.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I'm fighting the controls harder than I fight the enemy.

Good concept but the platformer part needs to be reworked. You can jump like 10% of the time you press spacebar and you cannot get to the other platforms easily. I don't even know how to get to the other platforms which is why I stopped as I can't turn at all.

Submitted(+1)

That must be among the silliest concepts I've seen, and unlike what you mention in the page I think it does deal with the theme pretty well. That was cool, sort of, thanks for sharing.

Submitted

the concept and visuals(of the crawler part) are great it wouldve been a magnificent entry however i feel like you missed the mark completely on the platformer part; the controls feel sluggish and floaty which really took away from the whole experience. additionally the platformer graphics were nowhere close to that of the crawler so it clashed quite a bit. May i suggest upping the gravity on the platformer and bringing the raised platforms down a bit? it might help quite a bit!

Submitted

The controls are rough, I didn't figure out how to jump until I realized you have to be somewhere in a sweet spot near the edge lol. But the concept has merit. It feels a bit like those co-op 4 players control a spaceship/robot/whatever by running to stations that need attention, but then in a dungeon crawler format.

Ive seen the idea before and controlling the character is very hard but its still a nice project, a cool concept

Submitted

I like the idea of using a platformer to move your dungeon character!