This one is super impressive! Lots of mechanics for a game jam game, and pretty satisfactory to play. I could see something like this expanded into a full game.
WojWorks
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The game got into the top 20! Thank you so much to all who supported it! https://youtu.be/s2ebZXQ_J8Q?t=6m18s
Pretty great concept and execution going on here. It's kinda fun to just gather up bullets and smack your enemies with them. I would say it would help to push the difficulty. It's much easier to dodge stuff when you can just grab it with your gravity well, so making there be more to dodge or restricting the well somehow would help a lot. Still, as is, it's a fun and solid game jam game. Good job!
I like the concept here. And there's a lot of enemy variety too. But I think the biggest issue you need to tackle moving foward is feedback. It's hard to tell when a spell works or when it's ready at an instant (the bars help, but not enough). It's also hard to tell the difference between your soldiers and enemy soldiers. Granted, you clearly didn't have time for sound and sound is a huge part of feedback, so it is very understandable. Otherwise, fun concept and fun gameplay. What more could you ask for?
Fun and simple concept. I don't think the theme is too strong with it, but it is there. And the gameplay is good enough to be interesting. I do think it could have been more if there was a bit of a variance between speeds (i.e. the further you are on one side of the barrel, the faster you go) because right now it's a jarring switch between directions when you, well, change directions. I had fun though, so good job either way.
I love the concept and the polish, and this really should be considered for the shortlist. That being said the difficulty is just too brutal. You die really fast and there's no health bar that you can keep track of. Plus, some enemies are crazy hard. All that being said, I still enjoyed what I played of it. Great job.
Dude, I am in love. There is something so fun and goofy about being able to pick up anything, especially bullets. And it works mechanically too. I think there is some missed potential in making certain non-bullet/explosive pick-ups have different properties, but it's hard to complain when the core is solid. Good job, mate. Good job.