Hello and welcome to Feedback Quest 9! My name is Hythrain, and I'm one of the hosts for this lovely event! I'm also one of the streamers, so both the game and this feedback are being done live! If you want to see the see the VOD, let me know and I'll link you to it when it's uploaded to YouTube!
Before I get into the feedback proper, I want to note two things. First, I recommend changing the game to NOT start in fullscreen. Renpy can sometimes misbehave and make it that players can't see their cursor, which happens to me. Starting in Windowed mode lets people navigate the menus without this issue. I also think you should slow down the first few screens when starting the game so players can fully read the warnings and information you're giving. With that said, time to dive into this.
For visual novels, what I do is focus on the dialogue and narration to achieve two main goals. The first is to ensure the writing itself is clean: easy to understand what each part of a sentence is talking about, catch punctuation mistakes, and try to avoid bloat and repetitiveness in lines. The second is to ensure the logic the story presents, including the order of things happening, makes sense.
I'll admit that when I started this one up and read the warning of what this would be about, I was a bit excited. I wanted to see what this story would tell. While early on there were some issues with some sentences feeling oddly worded, this is easy to fix. However, eventually I realized there were some other issues going on, which will come out at the end. I'm going to go through my notes in order, as these will also be in the order that they happen in the game.
"The smell of fresh summer air drifting into the small, shabby room, mingles with the aroma of coffee filling the cafe and settling over the dusty checkerboard floor." This sentence is complicated in how it's presented and can be weird to read. It may work better like this: "The smell of fresh, summer air drifts into the small, shabby room and begins to mingle with the aroma of coffee that fills the cafe, settling over the dusty checkerboard floor."
Mika refers to the main character as Levi, but the labels for dialogue boxes call him Lewis (also, his name label is hard to read due to being black when a lot of backgrounds are dark as well). She even calls him Levis later on, which he also calls himself. Getting all of these to a single consistent name would be a good idea.
"The look on her face makes it clear that she wants to hear everything" This begins a trend of mixing what tense you're using. Some sentences are written in past tense, some in present tense. Since I think going in past tense works better for this story, this line needs to be changed. Specifically, the word "makes" needs to be changed to "made." I won't be covering all instances of wrong tense, but I wanted to bring it up here.
"I don't even know where to start..." Except he clearly does, as it starts with his mother's death. I feel like this could be cleaned up. As an aside, if he lived in this town and it was when his mother died that he moved, shouldn't Mika know she died?
"Everything has changed after that day." Remove the word "has." It's not needed here.
"All my life, I've been suffocated by fear. More than anything in the world, I love music. But..." The transition of dialogue from talking about his fear to talking about his love of music is weird. These need to be connected better to show that he loves music but that his fears prevent him from continuing it.
"It's my hometown after all." Remove the words "after all." They're not needed.
"And the emptiness that was left behind when my mother was gone has only grown." This sentence is worded poorly. I'll give you two different ways for this one:
1. "And the emptiness that was left behind after my mother was gone has only grown."
2. "And the emptiness that was left behind when my mother passed away has only grown."
"I feel like someone has actually listened to me." This sentence should be about Mika to match the previously line. Something like this: "I feel like she's actually listening to me."
"She pulls a crumpled piece of paper from the pocket of her jeans and tosses it onto the table. Then, without another word, she turns and heads for the exit." I was originally going to say to change this to say she pulls the paper from her pocket, but then I realized... wasn't she sitting before? Nothing was said to indicate she got up.
... Is that a picture of Michael Jackson with a wig? XD
"won't let me sleep, eat or live in peace." Besides lacking capitalization, it feels disjointed from the previous line. It goes from Levi talking about what his head is shouting at him to this. It could use some better bridging.
"Someone I know told me about it." Remove the words "about it." They're not needed.
"More than anything right now, I want to get myself back... myself." I feel something is missing here for this line to make sense. I can't say what precisely because to fix it requires fixing the more in the line, but I want to identify it for you.
There's an empty line when you first go into the church, making the player click a second time. Would recommend clearing that out.
This is the first time that the story makes mention of the Surface and I have to ask... what's the Surface? Players need context for this so they understand what you're saying. Even if the Surface is supposed to be slang for something, it should still be explained.
"This swarthy girl barely comes up to my waist." If Liliya was this short, she'd be a dwarf. Her artwork doesn't make her look like one. You'd be better saying she barely comes up to his chest.
From this point on, the name Mikael/Michael is given many times. They're different spellings but they're used for the same name. The question is... which is supposed to be the spelling? Michael is the spelling for a guy's name, but I eventually learned that this character is supposed to be a woman, which would be Mikael.
"There's still plenty of time. Give it time, and he'll end up on that stage." Instead of using the word "time" again in such close proximity, let's change this. Instead, change the second part of this line to "Just wait and he'll end up on that stage."
At this point, the name Kletzerg is dropped in narration. However, the player doesn't know who this is. Either this is the wrong name or this is something we're supposed to meet later. I suspect it's supposed to be Yan, which makes sense since Yan is the one who gives the drinks.
"But every time he sees An writing in agony..." Since the player is still getting used to the names of characters and the world, it's better to save nicknames for now. Just use Anatan's name.
You describe Liliya's expression as frightening, but was it? It just seemed dead to me.
There was another name mix up as well where Yan is called as "Jan." I suspect that his name is supposed to be spelled as Jan but pronounced as Yan, in which case calling him Yan in English is a better idea.
"Michael has an arm around the happy girl, her hand resting possessively on her shoulder." Ignoring the issue of Mikael's name, this sentence is strange. First, between where Mikael's hand is in the picture and where Mikael is relative to Liliya, Mikael can't have her arm "around" Liliya. Second, the multiple use of "her" in the second part can create confusion about who you're talking to. I think what you'd want is something like this. "Mikael is close to the happy girl, resting a hand possessively on her shoulder."
And for the final note, and where I ended up stopping in the game... the entire scene of Levi confronting Jay is strange. So much of it is written as though it happens in the club, yet it's happening in the coffee shop. This needs to be corrected. I also feel like Jay should be trying to deny being Yan and that it should be when Levi pulls out the pendant that Jay's act drops and he exposes himself. This would have the confrontation make more sense.
And that's the end of my notes. I'll admit that parts of the story are very confusing, but that's also because of the very nature of the story and how the drugs that people are taking cause them to forget things. One thing I didn't make a note of but which I realize now is a problem is how, at one point, Anatan refers to his mother as having "left" him when she actually died. Yet if his memories are messed up, shouldn't he not even remember her? It's weird that he remembers her. It's even weirder when, later on, he remembers she died.
There's still work to be done, but I can see this being a very interesting story.
