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FleshHell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| USE OF THEME | #42 | 3.617 | 3.617 |
| BOSS DESIGN | #53 | 3.483 | 3.483 |
| Overall | #57 | 3.444 | 3.444 |
| FUN | #61 | 3.417 | 3.417 |
| ART / VISUALS | #85 | 3.717 | 3.717 |
| CONTROLS | #87 | 3.233 | 3.233 |
| SOUNDS / MUSIC | #106 | 3.200 | 3.200 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
My game is to use my own flesh and blood to become bullets to defeat my enemies and use my own flesh to buy demonic guns from Satan.
Did your team create the vast majority of art and music during the game jam?
yes
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
Awesome visuals! I really like your art style and the animations were great! The mechanics were intuitive and the fights were exciting too. Great work!
I'm glad you like my game. and like my art style and animation :)
One of the better bullet hell games that I've tried so far.
Glad you like it. :)
Remembered playing your stand out and prize winning game the Arena in our game jam. This one here is a real step up, great visuals good music (although loud in places) and the game mechancis are fun. Great work man.
Oh hi BIGA, I'm glad you remember me. and enjoy my game :D
Not a bad game with a good implementation of the theme, I liked the boss toad (reminded me of tales of iron) but the game lacks sound settings because for me personally, the sounds of shooting were too loud and the music was quiet. Well done!
Great, next time I'll add game sound adjustments. The sound of the boss's bullets might be a little loud in the first boss. But the next boss doesn't have much loud bullet noise.
This game was fun! Love the little dude's face haha. Well done :)
Glad you like my characters and enjoy my games. :D
Nicee, the art was awesome. I had fun playing this one! Great game.
Artwork takes a long time to design and develop. Glad you like and enjoy my game. :D
Very intuitive gameplay and very well-balanced. Nothing felt too hard or too easy.
Lagged slightly, but my wifi was pretty bad.
Glad you like it. Next time I will upload a file for playing on windows and up for offline playback as well. :D
I liked the art style a lot, and the gameplay loop of building adrenaline and then blasting away feels great. I beat all 3 bosses and didn't feel like they were too hard or too easy, they felt balanced. Overall, good job, nice game!
I'm glad you like my art. It took me quite a long time to design it and time to improve the art. Glad you like my game. :D
Glad you like it. Next time I'll try uploading a file for playing on windows. :D
Great game overall. I liked the blood as ammo concept, but didn't feel like it change the way I played. I would love to see a version of this that added more risk/reward like special attacks that require large amounts of blood, or the blood bullets boomerang back to you and you have to try and catch them or you lose the health permanently.
I'm glad you like it. Thank you for the good advice that I can try to develop my fields in the future. :D
I like the retro flash-ish feel and the combat was really enjoyable, with all the risk-reward involved.
Cool game, but I suffered from skill issue on boss 1 and lag on boss 2, so I couldn't beat it :/
I was also surprised by the game just starting out of nowhere, and the second boss has a double dash that I can't roll through so I just take damage each time, but it's a very solid jam entry overall
I'm glad you like it. For the second boss, try shooting and timing the monsters' attacks in advance. Thanks for playing. :)
I was trying but I have too much skill issue, haha
Really fun game. The animations feel really smooth. The controls were very responsive. Good job.
If you are interested, could please take the time to play my game. It would really help.
Oh, I'm so glad you enjoyed it. I will definitely play you games. :D
Very cool game. The normal mapped lighting effects look very slick. The rolling and shooting feels very smooth. The boss had a decent variety of attacks. Losing health from shooting and regening from the orbs was a well thought out mechanic; it took me a moment to realize but when I did, it was quite fun.
I'm glad you like and enjoy my game. I put quite a lot of detail into the game to get the best possible experience. Thank you for seeing it. :D
Using blood as health, ammunition, and currency is pretty smart! The controls were pretty easy and responsive, but I do think giving the bosses attack indications would make it a bit more fair for the players. I also really like how monstrous the demons' concepts look, and I thought the animation for the book on the shop was a nice touch, but the overall art style really needs to be more consistent for a more polished look. Great job overall!
Glad you saw the details I included. Thank you for playing my game. :D
Really liked how the game looks, and the bosses are cool. Just a tiny hiccup – you can buy all weapons after beating the first boss. Great job!
Glad you like it.
I spent a lot of time designing, developing and improving bosses. :)
Consider rating my game too:)
Oh ok, I've completed my assessment. :D
Thanks!
The visual in this game is very nice, but I think it would be better if there are a little more visual on attack indications, because some attacks are too sudden and I can't tell enough from the animation.
But I'm fine with how the game look. The game is fun.
I'm glad you like the images in my game. Good advice, I think it should be improved as you said. :)
Cool game, I really enjoyed the art! I did feel like some of my inputs took a moment to register. I couldn't quite tell if the game was just paced that way, or if my browser was lagging a little bit. Regardless I had a fun time playing it, nice work!
I'm glad you like my art. I spent a lot of time designing and refining it. Until it came out like this :D
oooo cool game!!, was too slow paced for my taste but otherwise really good!
Glad you like it. :D
Really fun game! The visuals are amazing, impressed again by how you all were able to do the art during the jam! The gameplay is fun, first boss has good AI and telegraphed attacks. I do wish I could gain more health from picking up the health orbs around the arena though!
I'm glad you enjoyed it. Thanks for playing. :)
The visual are nice, the phase transition of the bosses look really cool, especially the gula boss. The boss fights are cool too, its quite challenging and fun. The gameplay are interesting, the blood exchange to attack with the adrenaline power is nice, its have very high damage but can drain most of your hp very quick, basically high rsik high reward.
Tho not sure if its a bug or not but sometime the player is not able to move to certain direction. Also, kinda wish that the satan is fightable, its looks pretty cool.
Anyways, nice game!
Thank you for seeing. I tried to make the boss phase change in a spectacular way to make the players feel excited. Satan might be the secret boss of the game lol Thanks for playing. :)