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I HAV GUN and IM ANGRY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #98 | 3.107 | 3.107 |
FUN | #111 | 3.071 | 3.071 |
BOSS DESIGN | #116 | 3.036 | 3.036 |
CONTROLS | #117 | 3.036 | 3.036 |
Overall | #137 | 2.976 | 2.976 |
SOUNDS / MUSIC | #182 | 2.679 | 2.679 |
ART / VISUALS | #203 | 2.929 | 2.929 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You EXCAHNGE your weapon with one of the bosses, every boss
Did your team create the vast majority of art and music during the game jam?
Art:Yes, Music:NO
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
No
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Comments
Great game! the movement and combat felt fluid. I felt the colors and lots of movement made the game a bit difficult to understand.
Good job! Will come and play it more thoroughly, trying to get through a basic test run and at least give it a try! Trying to get to everyone I can!
overall really enjoyed it! 4/5
Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end.... :( best of luck to you in the Jam
Sorry for the inconvenience if you have a chance to rate/re-rate
Great job! Loved the boss designs and how the healthpool works. Maybe putting the dash on a cooldown would be a good call as it is pretty easy to spam for infinite health.
Interesting bosses design and gameplay loop, but all fights feel a little repetitive. Visuals a really surreal, but in a good way, even if in some bosses I couldn't distinguish where the floor/platforms is (like on the snake boss). Last boos was really a challenge to fight with, maybe the projectiles that he uses can't be parried with the dash? But non the less, nice project.
There's potential in the gameplay but a lot of things made it frustrating to play for me. First, it's kind of hard reading a tutorial text while a boss is hitting you at the same time. This means it took me a good while before noticing my life was just a timer and I kept wondering why I died, even after beating the first boss. Second, the dash seemed to sometimes steal life and sometimes not? That might be due to a specific hitbox of the boss or a cooldown, but even if it was visible, I did not catch it, there are too many things happening on the screen which make the game not read well.
The shooting itself felt good. The jumping, not so much, movement felt a bit sluggish. As for dashing, several times I was confused to see my dash go in the wrong direction, even if you tell it in the instructions, it's still weird for my brain to click to use a dash but not direct this dash using the mouse, I just think the keyboard would be a better fit for this one.
!!!!!!!THIS GAME GAVE ME A GUN AND I AM ANGRY!!!!!!!!
Bosses were fun. The worm one I cant see what's going on. Also you can exploit the game by just constantly dodging for HP/AMMO so you end up just siting inside the boss clicking both mouse buttons constantly without worrying about Losing. Ignoring the exploit the game is fun but I cant resist that exploit :O.
Everything happened at once. Good fast pace game.
This is a gem! Chaotic and fast paced!
no game on this jam will able to compare the insane vibe this game have , none. and thats amazing
I liked the art and the music. I loved the dash and the attack mechanism. The gameplay is really fun. I had a lot of fun playing this game. Great Job.
If you are interested, could you please play my game. I would really appreciate it.
thanks man!!, i also played your game
Such a wild experience! Really nicely made visuals, i dig it :D
That was wild! The dash takes a bit of getting used to - found myself falling off the edge quite a lot - but once that was sorted it got a lot better!
The visual and the msuic are nice, I like effects of the attacks and the dash. The bosses looks nice too. The gameplay are fun, the dash took a while to get used to but its fine, also the hp act as a timer and how you can dash through bosses to gain hp are really interesting mechanics.
Tho I feel like the cursor would be better if its bigger, sometimes its hard to tell where the cursor were, expecially in the worm boss.
But still, cool game!
I had gun and were angry!
Wow, this game always feels thrilling. awake attack I died a lot in the beginning but as I played I started to get good at it.
I'd also like to invite you to play my game if you're interested.
cool! thanks!, ill play your game
Fun game! I think the art palette makes things hard to see and differentiate different objects, but overall I thought the movement felt good.
thanks man!!, i think i should actually pick a color pallete next jam i do
this game is chaos. and i love it. my only problem with it is that you have to dash into the boss to stay alive, so most of the bosses were just spamming attack and dash towards the boss, i tried this game out on the discord, before that was added, and tbh that was probably more fun, other than that though i love this game
i added it cuz someone who also played the game on discord said he forgot you can dash on the final boss(so i tried to make it important), thanks for the feedback btw!!
I don't know what I just played... I just know I was bad at it xD
it gets pretty easy once you get the hang of it
Had a minor stroke while playing this. But god this was so funny to my humor rotten brain, just vine thuds, sneaky snitch, and so much meme tracks from 2016 i cant help giving 10/10
gameplay was pretty tight tho i felt like sometimes i had no idea what was going on.
Til depth do us part reference was fire
TYSM man!!!!, tbh the memes were cuz i couldnt be bothered to pick some actual good songs haha.