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Flying Tugboat Studios

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A member registered Jul 24, 2020 · View creator page →

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High score: 890 (then my Safari browser crashed, probably would be fine in Chrome) I like the stylized shader! And the pacing, made me feel like a powerful space ace.

It seems like the accident that caused me to lose my legs had something to do with firearm safety, but did I let that stop me from shooting my way to success? No. Shoot to move, move to shoot!

Bot gotta keep bottin'. You bot, bot!

Smooth physics and grappling, with the slomo? Sweet. Sweet grapple adventure.

Mine cart riding is something that we all think about, but how many of us have truly ridden in one? Makes me think.

Santa gonna drift when Santa gonna drift! Now get in that chimney gift man.

High score: 1047. Shreddin' that powder. And shreddin' those rocks. I like the grunt when you fall!

All it takes is one!

I like it when things are clean, and this game is all about keeping things clean. Everything must be clean, or else I'm not good enough.... anyways I like this game, because it keeps things clean!

Help Earth! Save Earth! In the end it may come to this, if we have to evade a large cosmic storm.

In a way, don't we all have to kill to survive?

High score 5! Hey-O! I like the disco man and the death metal and the DESTRUCTION!

If only I could strategically place bouncy blocks when I golfed, I may actually play more! Or at all,,,

Cupcakes give you wings! Wait I already have wings... Wings give you cupcakes!

Day dusk or night, I'm going to free that bird. Although you would have thought that it would have learned to stop getting stuck in that snowball? Fly bird, fly!

I think it would be terrifying to be in a real naval battle. Absolutely terrifying. 

How did you do persistent scoring!? Very fun, I really hope my scores stick up there. 

Amazing you were able to imbue so much style into a Godot game! Are you using IK on the rig? I have never been successful getting those setup in Godot.

Anytime I ask my friends to do a spin battle with me they just stop and stare as I spin, spin, spin.... then I fall down and they don't invite me over any more. What gives?

I have received many parcels delivered this way.

I too feel Pluto's vengeance! I loved the animation for when planets hit the sun.

In my days we couldn't afford sleds so we just used trashcan lids. Worked well! I liked the upgrades, somedays back then I wish I could have upgraded my trashcan lid to a real sled...

If only we had a real world GoeScreen, where the world can come together, focusing on upgrades and bases that benefit all of humanity, not only the mech-endowed.

Fair enough about the font. Don't let those asteroids get you down, planetary defense upgrades got your back. And so does Peebo!

Glad you played it. Peebo's main role was to communicate with us, to tell. us an alien perspective. Also: Peebo loves you. Thanks!

Thanks for playing, glad you appreciated it.

Thanks for playing and for your enjoyment.

Peebo loves you! All of Peebo does.

Peebo!? How dare that alien do that. Regardless, Peebo loves you.

Glad you liked the vibes, thanks for playing!

Wow you played through the performance issues, amazing! Thanks for playing, Peebo appreciates your service.

I'm glad you were relaxed, it is an important asset in space travel.

Glad you played and enjoyed the game, thanks!

Peebo loves you.

Being able to talk to Peebo was definitely an important upgrade, perhaps more so than Peebo automatically adding population to job pool. Thanks for playing! Peebo loves you!

Thanks for playing, appreciate the suggestion for others to give it a try, you rock!

Good catches on those bugs! Yes our orbiting asteroid physics around the planet was make shift, unlike some of the amazing orbiting simulation games also submitted for the jam, which unfortunately does have asteroids flying above clickable planets. Good call on double checking all our particles as well, thanks for playing!

It seems you are not alone in the negative population bug, pretty interesting. Perhaps all the people became so advanced they turned into robots, thus became negative people? Thanks for playing!

Wow amazing! Maybe all the people turned into ghosts? There is a -5% modifier when you are hit by an asteroid, maybe it was an asteroid damage multiplier? Or perhaps it has to do with Godot's handling of extreme sums? Great job, thanks for playing!

Remaining calm is of utmost importance in space travel. Thanks for playing!