The visuals are probably the best I've seen so far. I think the part of the game that works the least is switching between weapons. I always chose a weapon when the next fight doesn't allow you to use it, like shield against turtle and drill against the eye. That's very bad as I want to play with them, they seem very fun to use. The bosses are cool, I think turtle is by far the best. Overall a great game, I see a lot of potential in it, some sort of "soft" Dark Souls. Nice one!
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The Tale Of Zouruk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BOSS DESIGN | #174 | 2.697 | 4.000 |
USE OF THEME | #180 | 2.562 | 3.800 |
FUN | #215 | 2.427 | 3.600 |
Overall | #226 | 2.450 | 3.633 |
ART / VISUALS | #232 | 2.697 | 4.000 |
SOUNDS / MUSIC | #234 | 2.292 | 3.400 |
CONTROLS | #288 | 2.023 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
you can exchange between different arms that have unique abilities *controller recommended*
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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