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A jam submission

Swap DungeonView game page

Build a squad of warriors and choose the right ones for each fight.
Submitted by OceanBytes (@OceanBytes12), RileyCircles (@RileyCircles), desultima, megino — 1 day, 23 hours before the deadline
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Swap Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
FUN#733.3173.667
CONTROLS#743.3173.667
Overall#1772.7303.019
SOUNDS / MUSIC#2042.5132.778
ART / VISUALS#2182.8143.111
BOSS DESIGN#2282.3122.556
USE OF THEME#2432.1112.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
Buy and sell heros to grow your party. Select the right hero's to swap in for each battle.

Did your team create the vast majority of art and music during the game jam?
Yes

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
no

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Comments

Submitted(+2)

this game is amazing omg. Its simple and short but wow, lot of potential here. Fun mechanics.

Submitted(+1)

I really the art. This game had a great fighting system. I loved playing this game. I found that it was really fun to play. Good Job.


If you are interested, could you please play my game. It would really help.

Submitted(+1)

thanks for this little gem! it was fun and fast! perfect for a gamejam game! even tho the fightsystem seemed a bit simple it still offered to play with a bit of strategy :) 

would like to see more

Submitted

This game is very fun, very enjoyable to play, very cute, has the potential to be continued. Fun 5/5!!

I'd also like to invite you to play my game if you're interested.

Submitted(+1)

Fun game, I find it a bit weird that you can only buy one hero per time, but I liked kiting the enemies and bosses to keep my party alive

Submitted (2 edits) (+2)

We had a similar brainstorm idea but chose a different one, but I'm really glad someone did it. I like it and even believe that this concept may have a commercial future.
Even though the game is short (and too short If you use bug: when you press concrete button all your heroes respawn),  It's fun. Heroes management and ability to combine them is cool, the only thing that I'd like to buy more than 1 hero each round. 
Next statements are only my humble opinion.
Pros:

  • The ability to kite enemies with a melee hero during range heroes attack. It reminds me of micromanagement from RTS(Starcraft1/2). If I were you, I'd like to emphasize this feature and make it so that the player needs to do micro management more. Really like this.
  • Clear visuals and user-friendly interface.
  • Convenient controls.

Cons:

  • No sound settings. This is a very convenient feature that is easy to do and very useful for players.
  • Economy is not balanced at all, there is no risk. It's not really a con because It doesn't spoil overall experience for this short amount of time.
  • Too easy last boss, not very interesting.

Developer(+1)

Thank you for the detailed post!

Submitted (1 edit) (+1)

On point. I love this a lot. I was so happy when i realised you could merge them, but so sad when i lost them. Maybe having a set of tries ? like 3 lives to defeat the level before game over.

Developer(+1)

I like that idea. It is so sad when you lose your whole team

Submitted(+3)

I need more of this, please make an infinite mode!!!

Submitted(+1)

I liked the concept, but found it exceptionally hard to make progress.  I'm not sure if I'm meant to keep controlling them after the initial attack request.

Developer(+2)

Thanks for the feedback! It helps to adjust your hero's during combat. You can right click specific hero's you want to control, and click and drag to select multiples. If you're stuck, try powering up your hero's by combining two of the same type to get a leveled up version with powerful abilities.

Developer

I find the Monk can really help with making it past some of the later rooms! You can right click on him and then instead of attacking right click on allied units to make him heal them! He's OP :)

Other tips include: Moving your heros to dodge skeleton mage fireballs, moving heros back as they get healing, and moving out of the way to dodge the necromancers fireballs. Upgraded Archer is really good as a dps too if you can snag one and hide it behind a knight and monk team.