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Alex Spinslicer: Boss Rush mode's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CONTROLS | #83 | 3.242 | 3.400 |
FUN | #99 | 3.146 | 3.300 |
BOSS DESIGN | #131 | 2.956 | 3.100 |
ART / VISUALS | #135 | 3.337 | 3.500 |
Overall | #162 | 2.860 | 3.000 |
SOUNDS / MUSIC | #170 | 2.765 | 2.900 |
USE OF THEME | #297 | 1.716 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
The first bosses exchange places with one another, the second was supposed to talk with another character while fighting but I didn't have time to make them and in the third one you deal damage in exchange for ground to stand on
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Good job!! The art is very good, and the controls feel great. Very good entry!
Thank you! It's my first game in GameMaker, so I was worried I wouldn't be able to make fluid controls, but I'm glad so many people say I did
Wow, the artwork is so cute. Easy controls Well designed boss, I like this game.
I'd also like to invite you to play my game if you're interested.
Thanks and I will
Instantly noticed the polish of the game on the main menu. Awesome! The heroine has a cool danging move when idle, I really appreciate details like that. The controls are solid enough, although the tutorial made me feel like that one "journalist" at the beginning of cuphead. Seems to be a game with a lot of love behind. Great work!
Thank you so much! I was actually thinking of that journalist while making the tutorial, and made it hard on purpose, but it might have been a cruel joke for some XD
A fun game with good moves and bosses, I miss better use of the theme and I get stuck on the third boss because I don't understand how to hit him.
It's alright, it's not explained at all, but you have to wait out the attacks until the dragon stops moving and then attack.
Also, yes, the use of the theme is very weak :C
The player art and animations were so cute XD. The attack mechanic is very interesting and the rebound from walls is really cool (I spammed the F out of it XD, it was fun to use). I think that mechanic can really grow into something awesome.
Thank you and I'm planning on turning this into a full game, I made everything modular so I could expand on it
That's Awesome! Best of luck!
Pretty game and overall I thought it was enjoyable. Witch boss was fun! can't quite tell when I can and cannot hit the boss and the game ended up crashing for me after I died.
Oh no! was it a normal crash or did a window pop up? I want to know so I can fix it for the full version. Also, thank you and I should add a sign that explains that the last 2 bosses is a survival test until they stop moving and attacking and THEN you can attack them, sorry.
Such lovely pixel-art! Love your visuals and aesthetics :D
Thank you so much!