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A jam submission

FleshHellView game page

Using your own blood as bullets Use your own blood as currency
Submitted by teezaboo
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FleshHell's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#423.6173.617
BOSS DESIGN#533.4833.483
Overall#573.4443.444
FUN#613.4173.417
ART / VISUALS#853.7173.717
CONTROLS#873.2333.233
SOUNDS / MUSIC#1063.2003.200

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
My game is to use my own flesh and blood to become bullets to defeat my enemies and use my own flesh to buy demonic guns from Satan.

Did your team create the vast majority of art and music during the game jam?
yes

Did your game use PlusMusic?
no

Did your game use Playroom?
no

Did your game use generative AI art?
no

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Comments

Viewing comments 20 to 1 of 53Previous pageFirst page
Submitted(+1)

It's quite fun, it's beatable. In my run, I think I died together with the last boss. But it was still counted as a win, which was nice! Some things that I think can be improved are; dodge cooldown being too long, boss tackle attacks need increased anticipation, and lastly sound effects to help user telegraph attacks. Other than that, well done! It was nicely presented and straightforward to the action.

Developer (1 edit) (+1)

Thanks for playing. Dying and winning is something I purposely included. I think as long as the can be conquered boss. It means you can help your daughter.  Thanks for the good advice, I'll try to improve it. :)

Submitted(+1)

The FleshHell is one that we all find ourselves in at times, but in this version I was able to combat the flesh with a very satisfying roll dodge and convenient (and stylish) health pickups. Sweet designs!

Developer

Thank you for praising my dodge system and blood collection system. Thanks for spotting it, I'm quite attentive to these details. Thanks for playing. :)

Submitted(+1)

good art, and overall design.
"IMO" Player HP is kind of blended with the game. every time I try to see how much HP I left, I take my eyes off the boss and get attacked lol.

Fun game btw.

Developer

Thanks for playing. Looking at hp is like looking at a watch while running lol.

Submitted(+1)

Great game! I like the art and visuals. The player reminds me of Gun Mayhem idk XD But overall great job!

Developer(+1)

Wow, it's similar. Gun Mayhem is really similar. Thank you for playing and admiring my art and visuals.

Submitted(+1)

Good game, the art is very interesting, I really like the particles. I feel like the controls are a bit slow. And when pausing, the controls stop responding haha.
Apart from that, very good job!

Developer(+1)

I'm glad you like my art, it was quite time consuming. Thanks for playing.

Submitted(+1)

Very fun game, the art was awesome. the little minions were designed great as well,

Developer(+1)

I'm glad you enjoyed my game. The characters took a long time to design. And I try to keep it unique and interesting. Thank you for spotting it.

Submitted(+1)

Your game was super fun to play and the bosses were really well designed! The different attacks were cool to see.

Developer

I'm glad you enjoyed my game. I spent a lot of time designing bosses. Thank you for spotting it. :)

Submitted(+1)

The economy system is really interesting. It could probably be expanded into a larger game. Good game!

Developer

Thanks for playing. and good advice :)

Submitted(+1)

Very well polished. I like your take on the theme (mine is also similar lol)

Developer

I'm glad you noticed the shadow detail I added. It's quite a long design. Thanks for playing.

Submitted(+1)

great arenas , and the gameplay is super arcadish and fun!

Developer

Wow, I'm glad you're interested in my map. I've been designing maps for quite some time.
thank you for play

Submitted(+1)

Cool we had similar ideas! Loved the art and sound effect on the gun. Tough game! Great work!

Developer

Thank you so much, I'm glad you like it.

Submitted(+1)

I liked your game as it contains a great set of graphics

Developer

I'm glad you like it. I tend to put a lot of detail into my art and graphics, so this part was pretty heavy.

Submitted(+1)

Amazing art! Love it!

Developer

Thank you for liking my art. It was quite heavy since I put a lot of detail into it.

Submitted(+1)

love the art style and the bosses although some attacks were CRAZY fast for me.

Developer

The art is pretty heavy in this game. Thanks for the advice, I'll try adjusting the boss to be able to dodge better.

Submitted(+1)

Well done! Liked the general style of the game and your take on the "Exchange" theme!

the sound are maybe a little to loud it shookth me when the boss first made an attack haha

But overall an enjoyable fight!

Developer

I'm glad you like it. :)

Submitted(+1)

Nice game! The visuals are visuals are really appealing. I had a few issues with the balance of the game. The circular spread attack of the boss was too difficult to dodge. Also, the shooting drains health mechanic felt a bit unbalanced.

Developer (2 edits)

Thank. I invested quite a bit of time into designing the boss and character art. Fair enough, thanks for seeing.

Submitted(+1)

Love the visuals! Suuper well-done :D

Developer(+1)

Thank you very much, I work quite hard on the images. I want it to be as interesting as possible.

Submitted(+1)

Absolute hidden gem, I love the super loud sound of the shotgun, I liked the look, it reminds me of sword and sandals. The controls sometimes feel strange, it will be better if the player's health is one bar, there will be better feedback on ammo usage and damage taken. If the player's health exceeds 100, you can set a bar to value 100, and make more bars. If the player has to recover health, it will be great if it spreads in the boss arena. Great game and usage of the theme I loved it.

Developer

Thank you very much. Great advice.

Submitted(+1)

Good Art, Good Bosses, I really like the exchanging health to buy weapons and shoot them. Good Idea.

Developer

Great, I'm glad you like it.

Submitted(+1)

Cool game :)
(I won't write a blog post here too x)

Viewing comments 20 to 1 of 53Previous pageFirst page