The art is really good, and it feels great to play. Congratulations! Good job.
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FoxSouls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BOSS DESIGN | #62 | 3.405 | 3.405 |
FUN | #76 | 3.297 | 3.297 |
CONTROLS | #82 | 3.243 | 3.243 |
Overall | #87 | 3.248 | 3.248 |
ART / VISUALS | #102 | 3.568 | 3.568 |
SOUNDS / MUSIC | #118 | 3.135 | 3.135 |
USE OF THEME | #143 | 2.838 | 2.838 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
When you defeat a boss you can sacrifice one of your hearts to its remains to get a buff.
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
Comments
The gameplay are nice, I like how telegraphed the attacks are other tahn the fly and the third boss shooting attack which are not telegraph but its still simple to dodge so its fine. The overall visual and the music are nice too.
Tho the attack can have some more visual and sound feeback, like how their are sound effect when you get hitted by the boss.
But still, cool game!
Was a little bit frustrating for me XD. But overall I liked the way it's so simplified and I loved the bosses.
Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end.... :( best of luck to you in the Jam
Sorry for the inconvenience if you have a chance to rate/re-rate
Wow, really gorgeous pixel art! I especially love the shadow images left during dashes. The boss designs are interesting, and the various rewards add a lot of depth. I would recommend making the player movement a little faster, though. It is pretty difficult to dodge most boss attacks with the slow movement speed and dash cooldown. More vfx feedback on attacks connecting would also be appreciated. Great work, and with a little more polish, this could be truly outstanding!
Pixelart is nice even if I'm not really into it. Bosses (becides third, it just a heart icon lol) are cool looking, EVA angels vibes. Character feels really responsive.
Boons after the bosses are really confusing, it's says about some kind on fire damage, but I (seemingly) don't have any kind of firedealing attacks, the shooting buff, but I can't even shoot? Maybe the lack of time, but it's the only dowside for me - the buffs that you can get really not worth the HP penalty.
But becides that, the game is pretty neat!
I think the game could have been a little faster and more visceral but I really enjoyed how things were balanced, it wasn't too punishing but I was still on my toes the whole time. Great work!
Love the lil fox dude. Like other people had mentioned the movements/controls kind of felt slow. As if it was a bit delayed. Overall great job!
Cute art style and fun bosses. I think the controls could have been a bit less sluggish. Also I don’t feel like the exchange element didn’t have that big of an impact. I went for a glass cannon kind of build, but it didn’t even really feel like i was that fragile at the end.
Thanks for the feedback, I appreciate it! Would you mind expanding on the sluggish controls part if you have time? Are the controls not responsive enough? Or maybe the character is too slow?
If the controls are not responsive - did you play on web and do you have hardware acceleration on? For chrome - Settings > System > Use hardware acceleration when available.
Yeah, I felt like the character was a bit on the slow side. Although I did think that the bosses were well balanced around the movement. So the whole game came off as fun but slow, rather than just the character being unfairly slow. I guess it’s pretty subjective though. It didn’t affect things too badly, and I still enjoyed the game overall.
Really well done game! I really love the art style, the bosses and their attack patterns look great. The music is cool too, and fits the game really well. I specially liked how well designed the bosses patterns were, the patterns were interesting and well telegraphed, at no point did the game feel unfair when I got hit, it always felt like I could see it and should've avoided it. Overall, a really nice game, good job!
Nice game, i think will be nice a much larger arena and some variety in the attacks.
Amazing visuals and bosses! Only one thing would make this game better - more juice and feedback! Overall good job!
Your game offered a delightful experience. The art style, though simple, harmonized seamlessly with the game's ambiance. While the bosses were satisfactory, incorporating additional animations could have heightened their allure.
The music aptly enhanced the atmosphere, and the controls proved both responsive and intuitive.
Yet, the combat faltered in leaving a lasting impression; the attacks lacked the necessary punch.
In summary, a commendable game overall. Well done!
Really fun game. The difficulty level is really good and so is the art. Also the music is really good and fits the overall vibe very well. Great Job.
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