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A jam submission

Mini-Mon SurvivorsView game page

Can Milachu survive the hoard of Trainers?
Submitted by NeatGames (@neat_games) — 7 hours, 44 minutes before the deadline
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Mini-Mon Survivors's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#5693.6813.681
Overall#18113.3153.315
Presentation#20343.3303.330
Creativity#33942.9342.934

Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I reversed the Monster-Taming genre roles, you play as the "pocket monster". I always thought, games like Pokemon are kind of messed up. You get captured, forced to fight and feel pain over and over. Being enslaved by the monster trainers is horrible... So now, you have decided to escape and find freedom!! I had a ton of ideas, but with the time I was only able to make a simple Bullet Heaven game. Can you survive for 10 minutes and escape??

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 60 to 41 of 72 · Next page · Previous page · First page · Last page
Submitted

Those sound effects are godly.

Submitted(+1)

Hahaha another confirm that Vampire Survivors is really addictive: I played till there were no more upgrades to purchase... I really enjoyed story and graphics too, well done!

Developer(+1)

It is a fun genre! I hope to make a big one someday~ thanks for playing :D

Submitted (1 edit) (+1)

The graphics and music are very cool 👍

Developer(+1)

That's great to hear, thanks a bunch :D

Submitted(+1)

I beat it, as long as you dont start with the sword you're good.  Very similar to vampire survivor but thats just a very fun game genre, so your game was fun too. Art was alright. 

Developer

Awesome you beat it! Thanks for playing :D

Submitted(+1)

Genuinely cool game ! Managed to go to level 11 before being obliterated, really enjoyed all the way through :)
I looked up your game YesterSol on Steam, seemed really nice ! Please keep going, I would love to see it release !

Developer(+1)

Thanks for checking out YesterSol! I'm having fun making it :D

Submitted(+1)

This idea is exactly the kind of perspective transformation or paradigm shift I was hoping to see a lot of from this theme: questioning the practices in popular games when you think about it more than you should. Pokémon is full of that questionable stuff indeed.

Your story/cutscene made it work to the theme, otherwise I'd just say it's a good remix of vampire survivors. I really like this type of game, but I'd have strongly preferred if you had also explored new (combinations of) mechanics to fit that story, when it's a game jam. It felt a little too much like a standard upgrade-based shoot 'em up game (i.e. playing it safe), and I'm going to subtract some points for that reason (for all I know, you've already done a vampire survivors adaptation in the past, and then you just copy-pasted it, added a basic story and added new graphics - that shouldn't give big rewards in a game jam that's about coming up with new interesting ideas imo).

On the flipside, this game is a very well-made adaption, the sounds work very well and the game is balanced enough to be very fun to play - and I can't lie that I was addicted for a bit. Here's some of my playthrough: https://imgur.com/a/8B1296v

Great job, very impressive - especially if most of the code was done during the jam. Thanks for sharing it!

Developer

Thanks for the awesome comment! :D i was quite lazy with this jam haha. Theme was definitely in concept not mechanics heh.

Submitted(+1)

Loved it! Played all the way to become the ultimate legendary mini-mon that every trainer wanted to capture.

Developer

Thanks for playing all the way! :D

Submitted(+1)

Nice twist! I like it! I often couldn't collect my EP, that was bit frustrating. 

Developer

Thanks for playing! Yeah it is hard to reach if you are too swarmed hehe.

Submitted(+1)

Good fun game, with a simple easy to understand story and good gameplay. I did not play for the full 10 min tough so not sure if I miss an ending screen or something.

Developer(+1)

Thanks for giving it a try! If you level the same weapon to max in the beginning it makes it way easier to beat :D

Submitted(+2)

Great fun becoming an electrical yellow god :) It might be interesting if there was a unit type that threw balls at you. Maybe they could be deflected by attacks too.

Developer(+1)

Thanks for playing! Yeah that would have been a good idea~ I'll add it for sure!

Submitted

Really cool game with really good graphics! I really like how you made pokem- I mean minimon into a semi rougelike, great stuff! I found the aiming the first attack a bit hard, but afterwards it gets quite fun and as other people said the game gets quite crowded. I also found that the player was a bit slow and I think there was potential for a bit more juice. But overall great concept with great mechanics, good job, would love to see a post jam update! You can be proud of yourself!

 (I haven't had too much time to play this game yet, I'll give tommorrow another try, maybe it changes my impression) 

Submitted (1 edit)

Oh hey! I've seen you before (what a coincidence) in snother smaller game jam. Just as great at making as always.


No probs in your game, friend :)

Submitted

I liked the variety of upgrades, and the story/theming was good too!

Submitted(+1)

A very fun game, you can't help but feel the resemblance to vampire survivors down to the smallest details like the positions of the UI on the screen and the ax upgrade.

But the story and art are amazing and very original!

Very charming and I had a blast

Submitted

it's like if pokemon became a vampire survivors-like. i like the concept and the upgrade system is pretty satisfying. it's pretty rough trying to survive for 10 minutes haha

Submitted

Hey nice game, was enjoyable to play!

Submitted

Nice concept, funny sounds 👍

Submitted(+1)

It was a very enjoyable game in harmony with the theme.

Developer

That's great to hear, thanks for playing :D

Submitted(+1)

Wow great job implementing essentially an entire action-roguelike system in 48 hours! That's awesome.

Developer

Thanks for playing! A lot of the code I knew from previous games~ I learned the upgrade system from a YouTube tutorial during the jam hehe.

Submitted (1 edit)

Surprisingly fun. I appreciate the upgrades aren’t just “+ damage” but full fledged weapons and specials.

Developer

Thanks for playing! Glad you liked it~ i like it too! it's a common trope in bullet heaven games these days :D

Viewing comments 60 to 41 of 72 · Next page · Previous page · First page · Last page