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TiagoG

478
Posts
12
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7
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A member registered Jul 13, 2020 · View creator page →

Creator of

Recent community posts

What's missing is a way for the game to enforce your predictions, rewarding you when you get them right and punishing you when you get them wrong. It would have a quota of ~7 moneys and you would need to choose 1-3 sites that will have that amount at the end of the round. 

Once that is working you could get into more involved simulations stuff. Like if every site had a unique resource only they could produce, which I thought about but didn't know how to implement.

I think this is the only Action Idle game I've ever played.

Interesting take on the score-based rogue-lite

A super creative take on the theme!

Game is real tough, but it's the best interpretation of the theme I've seen so far.

Who knew that flavors could do so much damage?

This has some Catan vibes.

That ending 👀

Thanks :D

This game was made by Me, Myself & I. And at least I had fun!

You're listing all the mechanics we had to cut :,)
Turns out 60% of dev time was just balancing the simulation.

If the music is so cheerful then why am I so stressed?

Artwork was nice, and the sound effects were crazy.

A little convoluted, but it did make me feel like Homer Simpson.

Saw your post in BlueSky and I knew I needed to come here.

Thanks :D

Prettiest game so far! 

Sacred Oak in an island is OP, even after I nerfed Holy Relics. On the other hand, you know your simulation is working when you accidentally include monopolies. 

Best narrative score so far. That voice acting is phenomenal.

If N++ listened to industrial techno.

Neat game, but a little music would go a long way.

If IronLung took place inside an elevator.

If Super Meat Boy was a golfing game.

Great soundtrack you have here!

My ship sure did have a habit of exploding. 

What if Clue had a baby with Werewolf.

So this is why my DoorDash is always late.

Thanks :D
I'll make it extra chaotic just for you.

Thanks :D 

I'll try to flesh it out for max crunchiness

Played for a bit, eventually realized that the pencils and one of the paint rectangles lost their collision. But the sprite was still there so it was impossible to know what had changed and what was the same.

Same issue.

for reasons beyond my comprhension my camera seems to go blank after landing from my first jump.

A surprisingly interactive idle game.

An amazingly  competent game for only 4 days. Loved the Carnosaur enemies.

Thanks :D

Thanks :D
My dream game is to make a "Zoo" version of Ilwinter's Dominions, where you watch the little factions fight for control. This is 1/1,000 of the way there. But it's the closest I've ever gotten!

A surprisingly well-balanced game. Each time I felt I had just enough oxygen for the next leg and not much more.

I love that little slug and I wish it was mine.

A fun little game. The sound design is amazing and the background art is gorgeous.

This is the perfect game. It does everything it wants to do and doesn't get bogged down with unnecessary ideas. 

Would be very disappointed if this doesn't make the video.

MY perfect day.