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Built For It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #402 | 3.845 | 3.845 |
Overall | #746 | 3.756 | 3.756 |
Creativity | #926 | 3.802 | 3.802 |
Style | #1572 | 3.621 | 3.621 |
Ranked from 116 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a robot who was "Built to Scale" a cliff
Development Time
96 hours
(Optional) Please credit all assets you've used
see description
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Comments
Nice Game ! I liked it :D
thanks!
Nice game! The concept was cool and well executed.
thank you!
Very funny game, the controls are ridiculous, but it makes for very fun gameplay. Loved the procedular animations and the chill vibe this game has.
thank you!
This is a rage game, and I love it! the controls are extremely awkward, but the mechanics make sense and the levels are fair. This game might not be for everyone, but I really enjoyed it personally.
wow, thanks!
Great game, it was fun!
Glad you liked it!
Fun game! Very simple but loved the physics-y "puzzles" that keep happening when trying to position the robots body in the right way to be able to grab onto the next ledge. Also fantastic sound effects!
thanks so much!
Great game! Simple to understand but with enough challenge to keep mee playing. I love this one!
that’s really nice to hear!
I love this game! The concept is great, the art style is great, even the little touch of the music growing with the levels is really impressive and adds a lot to the game. The UI being controlled interactively is such a great touch too! Well done!
thanks!
Charming puzzle game!For someone that has tried rocking climbing myself, I wish I could have scaled as easy as this robot :D Theming and sounds were ✨ I placement of the stamina bar on the robot's body was very clever!
thanks so much!
I have played so many climbing games but this for sure is the best. You actually climb its fantastic great intro sequence as well.
wow, thanks so much!
Great work! I love how you integrated the playable character into the menu. Icing on the cake
thank you!
Good job on the level design. There was some jank with the arms getting stuck across the body but over all a nice little puzzle. It took me a while to figure out to "jump" for a rock, i had to detach the limbs that were holding me back, maybe that could work differently.
thanks for the comments! I’ll keep that in mind for the post-jam release (follow to see it!)
Really fun game! I think i broke it slightly by very quickly using one hand or foot as a pivot and going as far as possible before swinging around, the stamina mechanic was lenient enough that I could get away with it if I was fast enough. Very neat game overall!
Thanks!
Very fun idea! kind of reminds me of that benett fody game where you had to tap the right keys in order to make a character climb! I like how goofy and awkward the little robot is, really gives out a cute vibe. took me a while to understand that I couldn’t use the darker rocks (starter ones) in the climb.
yeah, I'll have to make that more clear in the post-jam release (follow if you want to see it!). thanks for playing, though!
This can be considered a rage game... I herd Markipier screaming in the back of my head the entire time!! The bot controls are a bit wonky, but overall it is a rather fun experience despite the ladder...
Just streamed today!!
it's always so funny seeing people play my game! the physics were really wacky on your playthrough! also, congrats on leaving the 100th rating!
WOW! Now that's a scaling game! Great job, I think you've put your knowledge and interest to good use in this game.
thanks for the really nice comments! Its great to hear that people like it!
BOLD STUFF IS IMPORTATN
I don't care about the horribly broken physics system. This game deserves a gold medal.
I spent like twenty minutes beating it. Yummy. Delicious. Phenomenal.
I especially liked that the last level was kinda difficult! When you have a fun mechanic, you gotta squeeze all the juice you possibly can outta it. I also really liked the
Of course every game can be improved and learned from. If you're looking for a list, here was what i found. I mean. It's still much better than my game. I have no idea what I ended up doing. Probably just making cutscenes again. Like, I'm not sure what the vertical light brown rock bar was, there was no restart button, there's a lot of little glitches (i got softlocked, i grabbed the air somehow, the battery edge shows through every now and then???), I would have enjoyed a wider click radius, and I didn't quite like that the hand would release itself if you pulled too hard, and the stamina level wasn't smooth (idk about that one, maybe if it looked more like a battery?). And it would be REALLY epic if it was more open world and diverse like the vr game the climb.
But. Really cool. Gnarly. Yep. Top tier game. :)))
woah, thanks for all the feedback! (takes me back to IGJ)
your game was also super entertaining to play/watch, and nice voice acting as always!
You built a robot rage game, I built a robot rage game. All things are right in the world
nice
Now I feel like I want to go climbing :) Nice game!
thank you!
I'm really struggling to interact with anything on the main menu of the webGL build. Am I meant to click? Or do keyboard input?
Did you drag the hand to the start button? For me the game started then
Ah thanks!
Got it to work in the end