thanks!
Hobbes
Creator of
Recent community posts
Thanks! The balancing was an issue i had came across during playtesting, but I wasn't able to really test it enough to get it very good. I'm planning on releasing a small update post-jam with a rebalance and some new weapons which should be pretty cool. Thanks for the feedback about the visuals too! I tried to basically copy the visuals from my other game possessive, but I didn't end up having enough time to add all the effects and shaders that I had made for that game. I'm really glad to get all this feedback though, thanks so much!
Interesting game! As a few others have mentioned, it would be nice to have a benefit to releasing fish if there's a button for that, and I also think the fishing minigame might benefit from going back and forth a few times so that I'm not just guessing the speed each time I get a bite. Overall though, it's a cool idea with nice art that was really fun to play for a few minutes. Nice job!
Thanks for all the feedback! I for sure need to add upgrades you can get with the points, and I’ll try to update the graphics a bit (I usually go with the pixelated style for jams to hide my bad art skills). The idea of being able to save precious coasters or different levels with goals is great though, thanks!
Super cool game! The artwork was incredible, especially the rays of light coming down through the water. It did end up being about the patience of waiting for the fish I needed to show up instead of the challenge of catching them, but it’s really nice to see a game that works in mobile too! (I’m away from my computer for a few days and it’s great to still be able to rate games!)







