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Soap Boy

238
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4
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6
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A member registered Oct 05, 2018 · View creator page →

Creator of

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into the pit!

You belong in the pit (more levels plz also coyote time)

Wonderful take on Countdown, definitely bound to get a lot of people. He's wrong tho

A very simple and cute game where surprisingly the countdown is the least frustrating part about it! This game is about herding cats but instead of cats it's an animal that SHOULD be fine in the cold. So I think they're just doing this to anger me

I love this style of game, and it's a good use of countdown. I really wish there was more to it than mostly just clicking anywhere and hoping for the best. Overall great game

This was a really funny game with a hilarious concept, more levels more stresses, more game, thank you!

This was such a satisfying play in all aspects from the soft body physics to the use of countdown as "record-able footage" needs more levels and definitely some audio 

Good game, death ain't got sh** on me. I would love to see more of this in a greater roguelike format

Absolutely wonderful ambience, really pulls you into the world. The game faded to black at the end of the elevator and then nothing happened so I don't know if I did good or not, I think so but I am uncertain. I wish there was more interacting other than asking a single question and then kicking someone out later

Great puzzle game, wonderful use of "countdown" as a mechanic in more than one area. Didn't stump me got it first try. More levels plz

All in all it is a complete experience that does as is described on the tin, I think you did a good job with the world although there are still lots of elements to be improved to make this a better experience you did good. Be proud of this game

Made it way harder on myself than was probably necessary, should have read the tutorial correctly. Really strong game idea, I think there's something to this I just wish there was a bit more

Really fun take on countdown, good core game concept all working together as a really confident complete package. Good job

This is a triple A game, you can't fool us by just submitting a regular game into a jam

All in all, I had a great time with this game. Although I am bad at puzzle games, this one definitely felt rewarding when you finally got it right!

While I believe that the level design could use some work to properly teach players about each new mechanic (think mario basing a whole level around a single new movement tech) the game felt very responsive and clean. Good job, come back to this some day

Really strong concept for a game, I love the world and the art, the stress of all the patrons eating the food really kicked in near the end, I wish there was more to it, more to do, maybe some say in the upgrades and more personal upgrades for the player as well

Great game, I am bad. Make more

Great game, wonderful experience, one way that I could see the game growing and becoming "more full" is adding little drawing minigames. Wonderful job! Can't wait to see more!

There's a lot of weak spots with the game currently, the economy works at an on kill basis, every enemy drops a specific amount of gears where each gear is worth 10 as you can see in your total in the top left. Repairing is a 10 for 10 system. You heal a tower 10hp for 10. Otherwise you can see the amount that each tower costs in the blueprint menu! Thank you for playing!

One of the most common things that game developers tell to each other is "I wish I was as good as you" but what they don't see is the many hours of carefully refined practice put into a game, this game here is the ultimate example of that. Your style and hours of practice touch every aspect of this game in a way that clearly shows all your past games combined into this short, yet amazing game. Well done!

A very feature complete game that does one thing extremely well, it deserves every good rating it gets

The kings of game juice have done it again, despite just being an aim trainer, the feel of the game was so smooth I just couldn't stop playing, while I don't see how this game could be any more than a simple minigame due to the time mechanic it doesn't pretend that it needs to be more. The game is very confident in what it is and you can feel it. Brilliant job!

ps plz make a full wario ware style game, you could do it justice

I grew up on Wario Ware and this hit the EXACT feeling those games used to give me, despite how simple the game is mechanically, I can confidently say that nothing about this execution was simple. There's attention to every pixel of this game, care is oozing out of this. Brilliant job

This was a really cute and fun game, I found myself playing it for quite a while before the jam was even over so it's nice to come back here and give you the rating you deserve. I could see a more complete release of this in the future with larger artwork, timers, different mechanics to make painting more difficult. Felt like it could make a good wario ware style minigame

So true bestie, perfect game 5/7

This trapped me for a good while, hard to pull myself away from. I've always been a fan of the "dust" type games and so I was really happy to see you pull one off, especially an incremental one as it just fits the theme of the jam so well. My only real complaint is that the audio was grating and repetitive so I had to play the game on mute but otherwise it was just a ton of fun

Once again you kill it on absolute polish, everything about this game feels complete. And I'm genuinely surprised on just how intuitive the whole thing felt, taking advantage of natural spatial awareness is such a smart mechanic, I was outrunning the crusher so often I forgot about it until it was too late. Genuinely a great game!

I wanted to make a goal, but I pushed it too close to the deadline making tools for building the city 😅

I'm actually a really big fan of the dynamic "Where's Waldo" style of game, I believe there's so much room for this game to go, several maps, some type of clue system where you get more points by getting the right target when you know less about them, maybe some tool upgrades to help narrow the search. So much room for this to be a full game!

It's genuinely amazing how you did so much with so little, I would have never thought to use the icon pack like this! You should definitely expand on this game more

This is such a fun mechanic! Wonderful job!

Can you explain what it looked like and the issues that you had?

When did you experience those crashes?

it very much was so 😅

I was hoping to have an actual story and progression events but all the mechanics had to be made from scratch and were so complex, it ate all my time. Thank you for checking it out!

Issues aside because what game jam doesn't have them, this is a really fun little game with a really fun core concept. Good job!

it's really hard to believe that this was your first game jam! Brilliant job!

Thank you so much! I noticed quite a bit that I'd get a pit in my stomach whenever I'd take a picture that not even knowing there was nothing there could remove

Really pay attention to the clues, there's currently a bug in the game where if you pick incorrectly enough times they'll freeze at the door or attack you. Make sure you read the texts your mom gave you to know who's safe and who's not!