Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

AppleHair

39
Posts
1
Topics
9
Followers
7
Following
A member registered Jul 04, 2020 · View creator page →

Creator of

Recent community posts

Yay! Tysm! I’m glad it is fun for you!😄

Tysm! I really like how the art turned out as well!☺️

(1 edit)

Thank you!

You can’t shoot while you’re moving. I didn’t make this clear enough and that’s on me. I wrote about this on a reply to one of the previous comments.

This was really REALLY GOOD!! The level design was tricky and the mechanics were challenging, but I managed to also complete hard mode in the end. Great job!

peak

Does the blue guy say “movie”?? What is he saying?? I have to know!

Game cool btw

Ok

Really liked this game! It’s simple, cute and fun! Great job!

(2 edits)

The game IS satisfying. Making the loops and stopping the hourse fells pretty good, but I managed to beat the game very easily. I wish the game was a bit more challenging.

(1 edit)

I really liked this game! It’s fun, it’s simple, it’s cute. What more can you ask for?

This game is fun! The characters are hard to control, but it makes it very satisfying to get the movement right! Great job!

Good luck! I know you can do it!💪

Thank you! Did you manage to beat it?

Thank you! I appreciate the honest criticism!

I guess I didn’t make it obvious enough, but you can’t blow smoke while you’re moving, but you can hold space to start blowing smoke as soon as you stop moving. I should have just spelled it out somewhere. Maybe I should have added “while standing” under “Hold to smoke” on the title screen.

I also get what you’re saying with making the game slower. Adding an option for that could have definitely helped casual players.

Thank you!

Thanks! I’m glad you liked the art!😊

(2 edits)

The game starts freezing for me when I get to higher levels on HTML5, but other than that, the game is fun as hell!

So I found that If you let one of the cars push you out of the level’s bounds you get this screen:

It’s a reference to the backrooms, obviously. Very cool easter egg!

(1 edit)

The ship is very hard to control, but apart from that, this game is very polished. The pixel art looks amazing and the idea is great and fits the theme. My game has a very similar idea, so I can naturally appreciate all the differences and similarities between the two games. I think you all did a great job here! Good submission!

This game is a rage game. And like the other rage game I played in this jam, “Built For It”, I enjoyed this one a lot, except I like this one even more. The fish just go all over the place and are very hard to lead. Markiplier lines like “NO! STOP! WHAT ARE YOU DOING?! WHAT ARE YOU DOING?!” kept rolling in my head. The idea of having to manage the size of your school to get through the reef and avoid obstacles fits the theme of the jam very well. The pixel art looks great and the music is fun to listen to. I liked everything about this game and I think you did a great job!

This is a rage game, and I love it! the controls are extremely awkward, but the mechanics make sense and the levels are fair. This game might not be for everyone, but I really enjoyed it personally.

Umm…I beat this in one minute, so I’m a bit confused, but I’m pretty sure this was good! The levels where well designed and the size changing mechanic was fun. The visuals are not the best, but I can’t really say they’re bad. Pretty good work nonetheless!

Very cool game. enjoyed it a lot. fits the theme very well. very good pixel art. amazing!

I’m planning to add auto-fire to compensate for the enemies having a lot of health. I already tested it and made sure it doesn’t make it harder for you to shoot a single laser at a time. That’s the solution I’m going with. Thank you for playing the game and I’m happy you enjoyed it!

The lorem ipsum in the metro 👁️👁️ /j

Ok, but for real, I love this submission. It’s a great use of the theme, the art style is very nice and most of all, it’s really fun and FAST.

The game’s framerate dropped significantly when the pufferfish got very big. Despite that, I still really enjoyed the game and I think you executed the idea very well! You should be proud of yourself!

Thank you for playing my game and giving feedback!

OMG you’re a genius! I’ll have to try that!

This is my favorite game in the jam so far! The aesthetics are charming, the puzzles are challenging and fun, and the mechanics fit perfectly to the jam. This game has everything you could ask for from a game jam submission and even beyond that. Great work!

First of all, This game looks AMAZING! The aesthetics really make you feel like a virus! However, most of the time I felt like I was just moving around pressing shift like an idiot to win, and I’m not sure how well this fits the theme of the jam. Despite that, I still think it’s a really good submission, and it’s clear that a lot of effort went into this.

Not bad, but the use of the theme is a bit of an excuse imo. The grow power could have just been the health bar of the game would have stayed mostly the same. However, I mostly enjoyed the game and the art is nice!

It’s a short and sweet puzzle game. I like it. Good work!

Great work! The puzzles where really fun, the game looks and sounds great. Love it!

Thank You😁

100% on the last thing you said. I think that would have been a lot better. I only thought about that after the jam ended when I remembered a game I played called “Shoot Trip Die”, which controls just like that.

Thank you so much for the feedback! This game was intentionally designed to be a slow-paced game, where you think twice before you start shooting lasers at the enemy and plan your movements carefully, but taking the fast-paced design route sounds like a fun idea! I really like fast-paced games myself. Maybe someday…

Thank you so much❣❣

OMG Thank you!!💕🥰

"night" is a short for nightmare