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A jam submission

Scale-to-Go Escape RoomView game page

Resize your way to freedom in our cute low-poly 3D escape room!
Submitted by Meowshroom, Overstars — 2 hours, 21 minutes before the deadline
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Play Scale-to-Go

Scale-to-Go Escape Room's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#18363.4813.481
Style#18973.4813.481
Overall#20023.3273.327
Enjoyment#24713.0193.019

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scalable core mechanic with block-built assets in the game

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

Really liked the style and the controls are intuitive
Finding the key feels very satisfying)
Unfortunately i think bugs doesn't allow me to pass the cemetery level(
Things just don't change their scale((

Submitted

A good base mechanic and the aesthetic is great. I'd love to see more elaborate puzzles if you choose to develop this further.

Love the format, but the puzzles kinda felt more like pixel hunting than puzzle solving

Submitted

Really clever idea for a game; one of the most creative I've seen so far! I think the resolution issues / bugginess made it hard to play each level, and the level design could also use some work to make it more intuitive instead of just scaling everything until you figure out what's hidden, but you have the kernel of something really cool here, and I hope you continue to develop this game!

Lovely little game - a little buggy and difficult to click stuff, but I could see this being a real game if you fleshed it out.

Submitted

Short and sweet puzzle game with a nice aesthetic! Would have loved for a subtle way to tell which objects in the scene can be manipulated/scaled. I enjoyed moving the candle around as a mechanic - there's definitely something interesting to explore there with moving objects around as well as scaling them being part of the puzzle should you continue to develop this in future and build out more levels. Good job!

Submitted

The game is good, from the mechanics to the aesthetics and music.

The concept of scaling a scene in real-time is fascinating and original.

Congrats!

Submitted

Started the game and felt in love with the concept!! Just an amazing game idea! would love to see it developed further. Felt the lights broke a bit, maybe an HTML5 version problem. Would have loved to see a title and an ending screen, but I supposed you didn't have time. Great work!!

Submitted

incredible game

Submitted

I really enjoyed playing this game! It's very relaxing and fun!

music stops playing sometimes!

Submitted

It’s a short and sweet puzzle game. I like it. Good work!

Submitted(+1)

Well well, as the designers of Sizeable it's fun to see it inspired people for a game jam idea! Thanks for the shout out on the game page! Great work guys! :)

好可爱的小巧思,音乐的选择跟游戏背景也很搭,跟作者的游戏逻辑脑洞能搭嘎!

Submitted

Nice puzzle game idea! Took me a bit of time to understand the first room, but after that I enjoyed the game! Congratulation for making this!

Submitted

Really cute rooms and puzzles. Looks really good, and the ending is satisfying. I found myself guessing what could be moved or scaled. Would have liked something to distinguish what I could interact with from what I couldn't. I liked scaling the light at the start to introduce the game.

Submitted

very creative and well thought out game. good job!

Submitted

First level was a bit difficult to go through. Some walls were scaling, but it didn't feel good. I kept trying to move things around.

I love escape games, and it really did feel enjoyable, and it was pretty! Nice work!

Submitted

Really nice concept, good models, and a moody atmosphere. Well done!

Submitted

wow this one looks pretty good! fun game and very creative!

Submitted

very cool game! lots of things to do and the models are great. very difficult though :)

Viewing comments 28 to 9 of 28 · Next page · Last page