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A jam submission

Loading Time!View game page

You have to clean up the levels before the game loads!
Submitted by Studio Laaya (@studiolaaya), Axel Kulomaa, elqq, unityyyy — 1 hour, 26 minutes before the deadline
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Loading Time!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1234.1014.101
Overall#1754.1274.127
Creativity#3114.1014.101
Presentation#4274.1804.180

Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You clean up levels while they "load" instead of playing as the "player".

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 60 · Next page · Previous page · First page · Last page
Submitted(+1)

that was extremely well done and cool to play!

game was kinda difficult at first until i realised i shoud HOLD the space, not just press it :D

would love to try out more levels and more various obstacles :) 

aand my score is 177 seconds ^_^

Submitted(+1)

Top tier idea , Polish it more and release it !

The movement is a little bit wacky , be slippery too fast

Submitted(+2)

The game was really fun to play!

The slightly-wobbly movement added a bit of randomness and made the experience arcadey and fun. The music and sound design was nice too.

Submitted(+1)

Fun and interesting concept! The game was well polished and I was able to beat it!

Submitted(+1)

Great game! Super fun and amazing feedback with the gameplay. Killing the dudes and cleaning the level was super satisfying. The music fit really well and so did the sound effects!

Submitted(+1)

This has great pacing! very well done.

Submitted(+2)

"gee, why is this game taking so long to load"
some random middle aged janitor:
[optimize output image]

Submitted(+1)

What a polished game, from the responsive controls to the sound design and the effects, really well done, I'm sure this will reach at least top 100 if not top 10

I do have a slight complaint, which is "e" to throw bodies, I'm used to "wasd" controls and pressing "e" really feels uncomfortable, and I also wished to see more mechanics in the game

Nonetheless that was still a really fun experience, well done!

Developer

Thanks a lot for the compliments! You can also use space to throw, that's what we use when playing ourselves.

Submitted(+1)

Very fun fast paced action game! everything felt incredibly polished and game feel was amazing. Can definitley see this being a speedrun game.

Submitted(+2)

Such a cool idea and very polished as well. I loved the movement and throwing!

Submitted(+2)

Addictive gameplay!

Submitted(+2)

One of the best games Ive played this jam, if not the best. The idea was super fun and the execution is perfect. Congrats to the whole team for the great work!

Submitted(+2)

Now that's an action game! Very fun, lots of feedback, giving Hotline Miami vibes. Congrats on the amount and quality of levels produced. If anything, using the body crushers is a little bit frustrating, hard to time right. It kinda slows the game, which goes against its frenzied nature. Still really enjoyable regardless!

- bocxyz & Matt

Submitted (1 edit) (+3)

Nice game! The concept was really funny and related to the theme. i would have liked a bit more variety on the ways to kill people but it is a game jam after all so its ok haha. the controls are cool but for some reason a bit weird to control, don't know where to put my finger on it tho.

I also found an edge case on level 5~ish? where if you throw the person at the exploading cans and they blow up and you didnt break the window beforehand you are stuck and you have to restart the game completely :( Edit: i forgot you can press R to restart a level lmao. my bad. i guess its fine then.

Other then that it was great :D

Submitted(+2)

Really well polished and fun to play!

The character is a little bit too fast but I got used to it at some point, so the game has big potential for speedrun. Also, I think it would be nice if you could throw things in other directions and not have the character look in the direction you want to throw (for example like in The Binding of Isaac, where you can shoot and move separately).

Developer

Thanks for the feedback :D The idea behind the controls was to make it fast, chaotic and fun. We need to test the throw idea for sure.

Submitted(+2)

nice! im glad to see we had similar ideas with the janitor theme :)

Submitted(+3)

This is so fun and juicy! I loved it!

Submitted(+2)

Hey you made the same idea as my team! Great job, felt really fun to play. Its a shame that theres so much juice in the game but when you die its just a cut to black and back to the start. Would be great to see yourself get squashed and have to restart. It would also be nice to track attempts as well as time, since you die a lot. Excellent work though!

Developer(+1)

Thanks for the positive feedback :)  Death animations and a better end screen / score tracking were on the task list, but we ended up prioritizing a few more levels (and going to the sauna every day :D). 

Submitted(+3)

Finally, I can be the reason why the game takes so long to load. Lol
Kidding aside, this game is very fun. Also I like that you can also use the body for opening paths. You're taking lessons from GMTK. Well done!

Viewing comments 40 to 21 of 60 · Next page · Previous page · First page · Last page