A great concept - solving puzzles on the GameBoy game to solve puzzles in the "real" world, and vice versa. Well done
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Co-Planar: Mystery of the Swapped Assets's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #119 | 4.000 | 4.000 |
Story | #181 | 2.929 | 2.929 |
Music | #217 | 3.357 | 3.357 |
Aesthetics | #223 | 3.571 | 3.571 |
Mechanics | #264 | 3.214 | 3.214 |
Sound | #286 | 2.929 | 2.929 |
Fun | #407 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
no
Comments
you guys, what a great experience! I loved how you gave the descision when to enter "the other dimension" to the player and have it playing in the same scene while you are still able to run around - that adds so much to the immersion and the believabilty of playing a game inside a game... you probably know what I mean. also: the running around in "real" world, but also the platforming in gameboy world felt spot-on! I even enjoyed the jumping puzzles.
some small little pet-peeves:
- the two-tone-color-scheme on the gameboy were a bit strange to me. like: the actual world looked more like a gameboy game than the gameboy game (color-wise). but maybe that was on purpose?!
- it would have been great to have an indicator of progression when looking for these orbs. some people really have bad memory.
- I wouldn't have found the red orb in gameboy world in a million years if not for the video walkthrough
- it would be great, if the effect the both worlds have on each other would be felt when triggered. like the gameboy plays a sound when you trigger some gamboy thing in the real world - maybe even kind of muffeled when you have put it away
- the main story is kinda confusing, and the fact that the "real world" looks like a 3D gameboy world already does add to that. there is not the sensation, that the gameboy world is slowly creeping into the real world, but that they already kinda feel connected and since we never saw his original house, we don't really know what's wrong...
please don't think I'm sh*ing on your game or anything - I enjoyed it so much, that I hope I can give some constructive criticism...
I really like how you have interpreted the game and this is a really great mechanics nice job guys 10/10. Would you mind trying out my game and rating it according :).
I like the idea a lot and you could do a lot more things with that - like not only you efect the world with the gameboy but also vice versa...but man after I found the first Orb I only could get to it because I read the commentary with the air jump but after that I had no idea where to go....but the controlls are very nice!
Really cool game, the 2D platformer part was fun and the 3D part had really nice effects, the mechanics between game modes was done really well.
I like the look of your games from the screenshots, however I'm not able to play it. I tried the browser version, and it let me go through the text intro using spacebar, but when I got into the game, I couldn't move or use any of the other buttons. I also tried downloading the windows version, however the link goes to a pages saying "blocked". Any tips? I definitely want to check it out if I can.
wait... BLOCKED???
i dont really know how did that happen but anyways here's a spare link
https://drive.google.com/file/d/11VqOkUZoPuCWzOTQVMHyz9nGR7jD54eQ/view?usp=shari...
The vibes of this game are phenomenal! The artwork and music are so good, the controls are smooth, and having the gameboy be something your character holds out and plays while the regular game is still going on in the background is just so immersive! But man, idk if I could have beaten it without a walkthrough. Never would I have guessed that you can jump midair if you walk off a ledge, and that you need to know that to get one of the orbs. Regardless, I absolutely love your game, maybe just be sure to teach the player all the mechanics
What a thrilling game, dude! I've rated it. Would you mind giving my game a shot and rating it?
What a thrilling game, dude! I've rated it. Would you mind giving my game a shot and rating it?
Interesting game ! If you want to test our game we would be really happy:
https://itch.io/jam/gamedevtv-jam-2023/rate/2077485#post-7873319
Graphics are really nice, But the game is too buggy, I couldn't use the controls after quitting from the gameboy and had to restart the game a lot, Also the camera view of the gameboy is too little for the game in it. Also the camera sometimes decides to rotate itself randomly. I think this has much potential for the story but the bugginess ruins it.
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