Is horror mode accessible yet?
Dorkfishie
Recent community posts
Bug reports:
- One of the extras (the one with the G icon) cannot get muted, whether it's by pressing the mute icon or soloing another character.
- A bug also occurs whenever there's a polo in place after the transition to horror mode. There would be invisible polos placed down, which could, thankfully, get removed by removing them using the muting system.
- Pressing space does NOT skip the cutscene!
- Somehow, this happened.

Spoilers for a late level! (Use Rot13 to translate)
Bar bs gur uvagf va Cresrpg Ornpu fnlf gung V pbhyq obzo fcernqref; ubjrire, cynpvat n obzo ba bar bs gurz jbhyqa'g qrfgebl gurz. Vg'f nyzbfg yvxr gurl'er vaivapvoyr gb rkcybfvbaf!
EDIT (again, in Rot13): Guvf nyfb zrnaf gung bar yriry, Qba'g Gbhpu gur Tynff, vf vzcbffvoyr qhr gb ubj obzovat fcernqref vf erdhverq gb orng vg.
So, lemme get this straight...
- Oren and Pinki, Clukr and Garnold, Fun Bot and Mr. Fun Computer, Gray and Wenda, brud and Sky, & Simon and Tunner switch sounds with each other.
- Raddy's a saxophone similar to Durple's trumpet, Durple is a male choir, Jevin's sound is a shaker like Vineria's (and is a gardener, too!), Vineria is a crash sound like OWAKCX, and OWAKCX is a snare like Raddy.
- Mr. Sun, Mr. Tree(?), and Black are unchanged.
The goal to get to the scary part takes too long due to how slowly the flowers fall. Perhaps you could ramp up the difficulty by making the game go faster for every 10 flowers you catch?
Also, I found a bug in which I had somehow sent the score to constantly go lower and lower into the negatives when I switched from the game's tab to this.
EDIT: I forgot to mention that the music doesn't loop, so after catching around 70 flowers, the game goes dead silent.







