cool game!
Play game
That stupid blocks!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5 | 3.971 | 3.971 |
Presentation | #6 | 4.382 | 4.382 |
Overall | #15 | 3.735 | 3.735 |
Concept | #31 | 3.676 | 3.676 |
Use of the Limitation | #69 | 2.912 | 2.912 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
MaxwellDev
Software used
Unity
Use of the limitation
Destroy falling blocks and manipulate time to control your environment!
Cookies eaten
Not too much, but i ate a TON of beens
Comments
Such a polished game. The sound effects were so satisfying. It was short but fun. Great work!!
The fusion transition is very satisfying, interesting take on the theme to convert this into a tetris type game, definitely a contender for the winner of this jam
This game is great!! I love falling block puzzles, I think its great it penalizes you for destroying single blocks, I love it!
And idea I had for expanding the game was perhaps make them act like puyos once you destroy a block (from the game puyo puyo) to cause a chain reaction of falling blocks, connected blocks from the fall could vanish as well causing a combo and a higher scoring! A lot of potential for an idea like this
This game is so incredible cool. It looks beautiful, the SFX are great and the ruling is brilliant. I just love it, don't know what else to say. System works super stable. Awesome job man.
The game looks nice, I like this kind of pixel art, but I didn’t really understand the essence of the game, so I poked everything in a row, I hope I played correctly)
Absolutely agree, difficulty curve is bad in comparison with everything else. I'll made some changes after the jam and more! I hope i can add some aftergame rewards like different color palettes, themes and skill and that kind of stuff as well as remaking difficulty curve (and eventually made some code changes, 'cause damn my code is bad even for the first game)
God you really patient. I hope that was something to break tile that big.
About single blocks. Yeah, for your knowlegde, there was even NO time restriction before for destroying single blocks. The friend of mine just text me like 6 hours before deadline and 30 minutes before my bedtime "Hey! The game's pretty easy, make at least some penalty for destroying single blocks!".
So, yeah, there's definitely some problem with time balancing. I'll update the game after the jam if you interested
Fun and simple, which is great. A much smaller thing to appreciate is how the background of the game when playing in the browser matches with the background on your Itch page, it's a small detail but it looks very nice.
Everything felt super responsive and polished too, great job!
very polished game! With a little bit more work this could totally be on the App Store or something. Nice job!
I really like how polished it looks, and destroying blocks and using skills is super juicy. Addictive gameplay and chill experience.
Super impressive for a first jam! Keep at it, great job!
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