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Plantformer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #2 | 4.333 | 4.333 |
Overall | #20 | 3.625 | 3.625 |
Concept | #23 | 3.833 | 3.833 |
Presentation | #32 | 3.500 | 3.500 |
Enjoyment | #56 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
WuzHizFace
Software used
Unity
Use of the limitation
The player's only controls are growing and placing items
Cookies eaten
3
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Comments
Accidentally replaced the game jam version while uploading a newer version. Download Game Jam Version (v1.0) for the version released for this jam, it says it was just uploaded but I can assure you it's the same as it was on release and anyone who's played it so far can verify
Sorry about that D:
Great pixelart animations, game is very hard if you haven't learned the controls.
Overall, nice game for jam.
The game feels a bit hard at the beginning, but when you get the hang of the controls it is pretty fun to play.
If I had to say something, there are some platforms that you can't jump to from under them and you can get trapped under them, and the feeling of being sentenced to death with the game still running is a bit undeserving of the generally fast paced nature the game seems to be going for.
The controls were pretty hard to get used to and the level generation was a little unforgiving, but when you look past that, the game was pretty fun.
Also you can make a mega jump when using 1 and 3 at the same time, which gives you a chance to fall through the floor due to the sheer speed of the fall.
Yeah, I noticed this bug and did fix it. Can't release the fixed version though, since the jam ended haha
Hello there! Looks like we have here some runner games and that's brilliant. Good visuals and music in main menu is amazing. Main mechanincs feels a bit tricky with that kind of controls. However, the gameplay loop was pretty good
Good Idea, but I found it hard to control and manage all the different things you can do.
Haha yeah, it's meant to be pretty tricky but it came out a lot harder than I expected. I'll probably end up adding a difficulty setting if I keep working on this and might add some sound effects for when abilities get off cooldown.
Thanks for the feedback!
Interesting game, but it seems to be a bit challenging. It would be better to give players more reaction time.
Noted, thanks!