Sure, I'm interested to hear about it!
My discord contact info is on my Itch.io profile page.
Acsazf_Play
Creator of
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After clicking on a button with a piece, it becomes chosen (you can see which piece is chosen right now in the right top icon), when spacebar is being hold and your cursor is near enough to already built pieces - you'll see white lines (which shows how your new potential piece will be connected to already built ones), after releasing spacebar the piece will be placed if you had enough coins to buy that piece.
Hope that helps!
For my first attempt playing there was only 2 simple basic UNO rules, so, I won.
After that I decided to play again, and won again, because there was the rule that prevents players to use blue cards.
I lost on the third attempt intentionaly, to see what's gonna happen. Anyway, either game is easy or I am lucky, this project is the best from what I have seen so far.
I assume that by destroying others you meant destroying enemies, if so, yeah!
The target of the game is to survive as long as you can by not letting enemies touch the Milkbag. When enemy touches Milkbag, you lose 1 life and that enemy destroys.
Or maybe you don't get the Rock-Paper-Scissors mechanic of flavours,
to destroy the enemy your cat must have the counter flavour of this enemy's flavour (all enemies dies from 1 touch if this condition is met).
I literally wasn’t sleeping from the beginning of the jam to create something fun and enjoyable. Right in front of jam’s submission end, LootLocker betrayed me by a bug which did not allowed me to build my game on time. So, please check out my game’s itch io page to play it, it is available to play in Web, Linux, Mac, Windows.
The game can be a little complex, but when you figure everything out, I promise, you’ll like it!
https://itch.io/jam/scorejam26/rate/2125505
If you have similar problems, or want people to see your game, feel free to advertise it here!










