This game is so addictive I didn't even realise when I completed all the levels. The levels are simple and fun to solve. They might look difficult but they are can be done pretty intuitively. The art was great and overall game was very polished.
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Combining Cumulus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #9 | 3.803 | 3.803 |
Enjoyment | #10 | 3.789 | 3.789 |
Presentation | #14 | 4.000 | 4.000 |
Use of the Limitation | #23 | 3.632 | 3.632 |
Concept | #25 | 3.789 | 3.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only one person worked on that game, and that would be me, DogeisCut!
Software used
I used Godot 4.0, it is my engine of choice. I just... can't stand Unity.
Use of the limitation
Well, I took "Control the Environment" literally, in that you control clouds to change the weather locally above flowers. Which were originally people, the idea started as you playing as a rain god to give people water, but I changed it to plants to better fit my game's style, which were all originally placeholder sprites, but then I fell in love with the style and kept it.
Cookies eaten
I ate 4 slices of pizza, a plate of pork dumplings, taquitos, and a sandwich all over the span of development, does that count?
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