The animation and pixel art is absolutely incredible, its filled to the brim with character! its really gorgeous! in terms of puzzles, the puzzles were really cool too, like how fusing different objects creates new ones with both properties and having to make use of magnets was super clever! If there's one thing that frustrates me it would be the air blowers being really difficult to get precise, as well as a few bugs. In addition, if you're going to score based off of time, the level should end when I open the door instead of when I press the button in the corner. Most of these problems are justified with the time limit, and its still incredibly impressive visually what you were able to produce in such a short time! well done!
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Blue Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #36 | 3.429 | 4.600 |
Use of the Limitation | #47 | 3.280 | 4.400 |
Overall | #56 | 3.056 | 4.100 |
Concept | #58 | 3.280 | 4.400 |
Enjoyment | #94 | 2.236 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Acsazf_Play
Software used
Unity, Aseprite, Audacity
Use of the limitation
You need to activate different pre-placed things by clicking to move objects, so you can solve puzzles.
Cookies eaten
8
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