Really awesome! I personally really liked the card strategy game aspect (new to these sorta games), and it really puts me to think about my moves! Love having a bunch of little kobolds to take care of. Charming names too! After the jam is over I will play it a bit more to get to the ending.
Play game
Dragon Crusade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #5 | 3.961 | 3.961 |
Overall | #8 | 3.757 | 3.757 |
Design | #14 | 3.784 | 3.784 |
Gameplay | #14 | 3.725 | 3.725 |
Artistic | #17 | 4.098 | 4.098 |
Theme | #33 | 3.216 | 3.216 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The less is more mechanic really shone with the blacksmith upgrade system. And my goodness, Kobold mode! :D
Comments
Pretty fun game, I like the idea of using a numerous little army, cute design for the mobs, also interesting mechanic for upgrades, very well done.
Very impressed by the overall presentation, and music (reminded me of Cthulhu Saves the World, maybe an inspiration?). I found the sheer amount of units overwhelming, I think it may have been clearer if the cards were equipped solely by the player, while the individual units would only affect the statistics, if that makes sense. Nevertheless, great job!
Never played Cthulhu Saves the World.
I can see how amount of units can be overwhelming at first (especially without any kind of sort function), but units equiping cards is a core mechanic (since the point is for each unit to have different effectivness even with the same card). But thank you very much for your feedback!
Very cool game. Very impressive how you were able to accomplish so much in the limited amount of time. Wish there was more stages and better cards at the end. Again great submission.
This was really great! The second level felt a bit hard then it felt easy again, but it was really fun. Love the army! It was hard to understand everything at first, especially the smithy… I once got scared that the game stopped working, only to realize it was waiting for me to select an enemy… There could be some more intensive visual clue. overall I am very impressed. I had a a lot of fun. Thanks for the game!
Are you kidding me!? How did you pull this off? It looks so cool and plays really well. It's full of cool features and mechanics and all holds together so well. The gameplay is easy to get into but clearly has some depth to it. Very well done. I'm so impressed.
Your best game yet! I won and it was a nice challenge the whole way through.
I really like your take on the theme. It was a great idea idea to lose troops to make the remaining better, especially how that synergized with the card aspect of concentrating your good cards to come up more often.
The background I found very cute. I loved how each troop had a personality and race and little animations, I think that made a big impact.
Overall really well done. I am glad you did the jam again this year.
Thank you very much!
Yeah, a deckbuilder was my first thought when hearing the theme, as I've fallen into a trap of just adding more and more cards to the deck and then not ever getting the ones I actually need. xD
For units, I really wanted them to not just feel like uniform cookie cutter copies, but more like little goobers. Of course, to an extent that's possible within a timeframe of a jam.
A very impressive showing for the timeframe; any of my major complaints are about QoL and polish.
This was great!! I defeated the dragon and had a great time doing it!!
Wow! This was really fun!
The controls work well, the deck-building lends itself to the “less is more” theme, with discarding less desirable cards to get new ones!
The art assets were really well done, and the idea of commanding an army is a unique take on the deckbuilder genre!
Overall I think this is one of the best games in this jam! Well done! 😊
A very cool game, indeed! Love the graphics and the card mechanics! I find it awesome that you were able to put together such an awesome game in the timeframe of 10 days, nice job!
wow this was really indepth, nice work, amazing progress in 9 days, the music is very atmospheric and the game controls perfectly, good job!
I see, I'm famous now! Of course I remember you as well, pretty sure you won the last one. xD
Sorry about the bug, unsure what causes it and I cannot replicate it at all while playing. And I also messed up the downloadable version due to rush, so that's not available either. :/
But still, thank you for playing and for the kind words!
It took a while to figure some things out but the reward was well worth it. great game!
What fun!!
Also, the "I didn't make a reset function" message is super relatable.
Ahh this is so well made and I'm a sucker for managing little guys. The art, music and feel are all so cohesive, really impressive work.
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