Thanks! We are completely revamping this game. Lots of bugs and broken shrapnel. Stay tuned though...we are going to reload 2.0 soon.
Recent community posts
Thanks for that encouraging feedback! It means a lot to get it from gam devs who understand. There are so many parts of building a good game even if you have loads of time. A Jam is somewhat unforgiving if you have no clue how long coding something or creating assets might take. Even with a powerful game engine like Godot. Tons of lessons in making the game for this. Definitely going to rework this game and re-release it.
This game was great! The art and animation was so cute and well done. The music fit perfectly. This is one of the top games in this Jam! Everything pulled together and felt complete. Made me want to eat cheese and get a pet.
Thanks for the feedback! Polish is coming, but after a lot of reworking. There is so much more to this game that didn't make this round. Stay tuned and hopefully you can give us feedback as we update.
Yes to all of that! We ran out of time for testing and last minute breaking of levels had us panicked near the end. We have lots of tweeks and upgrades coming. Hope you'll check this out once we start fixing things. Thanks for the feedback!
We ran out of time and wanted to post in order to be a part of the Jam. Lots of things to fix as we continue to build out the game. Thanks for taking the time to try the game and giving your feedback.
This was made for a Godot Jam and we ran out of time to test properly. Lots of bugs and definitely a work in progress. But we plan to fix, tweek and update this game. Thanks for the feedback!
Thanks for the feedback. Still learning a lot about Godot and we had some issues with the levels. Something kept breaking so we opted to just keep it simple so that we could make the deadline.
Yes to all of that...ran into a timing issue trying to get everything to work and not enough time allotted for testing. But all the feedback is great as we plan to fix, tweek and update this game. Really appreciate you taking the time to let us know.
Thanks for the feedback. Lots of plans for updating once this Jam is over. Will definitely look into making the middle ground move faster so that the foreground doesn't get too distracting.