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A jam submission

Ability BlocksView game page

a game where you arrange you abilities and only using the right combination of them lets you pass through rooms
Submitted by malek elsady (@malekelsady) — 11 hours, 19 minutes before the deadline
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Ability Blocks's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#183.6543.654
Overall#313.3383.338
Art#313.3853.385
Theme#373.5383.538
Audio#373.0773.077
Fun#383.0383.038

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?

Yes

Did your team create most of/all the audio yourselves?

Yes

How did you incorporate the theme "COMBINATION"?
you have an inventory that allows you to give your character a lot of COMBINATIONS of abilities

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

Really cool idea and good use of the theme I think you did great, the tiny sprites look very cute!

Developer(+1)

thanks :)

Submitted(+1)

Love the tetris combination of controls! Very original mechanic. Great art as well, very impressive! :D

Developer(+1)

thanks :)

Submitted(+1)

really really cool

Developer

thanks :)

Submitted(+1)

The ability tetris concept was really unique and interesting, and really well implemented. I'm always a sucker for cute pixel art and the colour palette was really pleasing to the eye. Audio fit the aesthetic very well, and you got a huge amount done in a small time.

I would say the controls and level design combined made for a very frustrating experience for me - I found myself over- or under-shooting every single platform, which kind of put a damper on my desire to explore the world, which seemed very well designed.

Still, a very impressive achievement, and I might try and make my way through the whole thing when I have more time and patience!

Developer

thanks for the kind word :) but sorry for the rage lol

Submitted

I really loved the concept and the character. Some things I didn't like is, the terminal is pretty cluttered and the checkpoint icon is a bit hard to get. At first I though it was a new ability or something. You could've added some text.

Except that, the whole game feels really good. The level design and the gameplay is pretty fun. Although I should say I am not a big fan of backtracking. It's a totally personal opinion but I don't like it that much. Overall it was a really solid game with a lot of fields for improvement. I would really suggest you to develop it further and make a full fledged game out of this!

(I forgot to say something last time because I played the game before voting started 😅)

Developer

thanks for all the feedback and for playing the game :)

Submitted(+1)

Fun metroidvania that does the basics well. The Tetris-style ability inventory seems very unique, and I'm sure there's a ton of potential for that to be expanded in a commercial game.

Developer

thanks you  :)

Submitted(+1)

Character was super cute, the artwork, music and sound all worked well. Really liked your take on the theme. I definitely got stuck more than a few times. Great job.

Developer (1 edit)

thanks! sorry about getting stuck :/

Submitted(+1)

Nice game! Nice level design. 

Developer

thanks :D i spent a while on the levels

Submitted(+1)

Full review can be found on the following stream: 

Developer(+1)

lol i know i was there :D thanks btw

Submitted(+1)

I just send these out every jam to ensure it is documented. lol 

Submitted(+1)

Really cool game ! I didn't understand that the checkpoint was a checkpoint, and tried to interact with it for a moment so maybe you could add a sound or a message, but other thant that and the jumping that someone already talk about, it was really awesome. Well done ! And the character is really cute !

Developer

thank you so much :D also, i meant the checkpoint to be found out to be one when you die so i didn't have to put a bunch more text ._.

Submitted(+1)

gameplay is very smooth. inventory is cool. Fun to play and Player character is cute.

Developer(+1)

thanks you :)

Submitted(+1)

Interesting game mechanics. Cool UI. It's hard to pull off metroidvanias during jams. Good job! 

Developer

thanks :D

Submitted(+1)

Great game, I love platformers so this was really nice, very tight controls!

Developer

thanks! :))))

Submitted(+1)

Noice and cute!

Developer

thanks :)

Submitted(+1)

Looks awesome I love the storing game mechanics. I got stuck a couple of time and add to restart so couldn't finish yet but will try to get back to it. Very clever way to implement the theme.  

Developer(+1)

thanks! sorry about getting stuck tho :(

Submitted(+1)

Don't worry about it :) . I had fun playing it! 

Submitted(+1)

amazing Idea! love metroidvanias! I got stuck on a part and will have to replay it later to try to finish, but excellent entry! 

Developer(+1)

thanks! :)

Submitted(+1)

Interesting idea, there arent many metroidvanias in game jams and u did it really well but I personally felt like the backtracking was too much and often times I got lost just wandering around

Developer

yeah i might have gone a bit overboard with the backtracking lol

Submitted(+1)

SO COOOL! i loved mecanics!

Developer (1 edit)

thanks! :D

Submitted(+1)

This is really good ! Not easy at all but pretu fun to keep trying at it 

Developer

lol thanks

Submitted(+1)

What I liked

  • I love metroidvanias and you really implemented heavy backtracking, which I haven't really nailed down yet,
  • Visually, I like it. The background draws the eye just enough to notice it, but not have it detract from the game.
  • Audio-wise, it felt like it meshed well together.
  • It felt clear that the theme was implemented in some way, in your case, the manipulation of an ability grid.

Suggestions/Feedback

  • Implementing a lot of backtracking can make it tedious to remember every room and which places they couldn't reach yet. Implementing a map would be a big game changer for your entry.
  • Jump input needs some tweaking. There were a lot of times where I jumped when I didn't want to just because I didn't release the spacebar in time. Instead of when the jump is held, I would make it so that it only jumps when its initially pushed or released only.
  • Personally, I think the "meme" windows in your ability grid  screen really adds unnecessary clutter visually.

Overall, you did have a solid entry. Metroidvanias are ambitious for jams, so congratulations on what you accomplished. If you like Metroidvanias, you should participate in Metroidvania Month Jam. One just started today, but I need to catch up on other work and have some time to recharge my batteries.

Developer

thanks! i should probably change the jump and the clutter after the jam though :)

Submitted(+1)

Definitely worth a shot if you plan on continuing work on it!

Developer(+1)

also thanks for commenting on the backgrounds i spent like 4 hours drawing them 0-0

Viewing comments 22 to 3 of 22 · Next page · Last page