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SilentflameX

26
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A member registered Aug 03, 2019 · View creator page →

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Haha thank you for coming back to try it. It was because during playtest i realised that the player would just run away and take their time to type a combination and space, then another combination then space and they didnt really felt the pressure to try to target as many enemies as possible while they were within range which is when the chaos start to happen especially with the ricochet upgrade.

Thank you for playing. Initially the controls were like what u assumed it to be but it got really hard to keep the enemy within range because of the curve when you have to rotate but i will definitely keep testing different controls because this was just what felt the best at the time.

Thank you for the detailed feedback, interesting issue with the tutorial, i dont have a ultrawide monitor so i never thought about the resolution issue

The upgrades are all random. The initial idea was to have a skill tree but i didnt have time so i reduced it to being this random minigame idea.

Haha the ring was the first ring sprite i found and i never got around to changing it but i could see why it could be confusing ill definitely change it. 

Thanks for the feedback currently the pattern's length is randomised between 3 to 5 throughout the game, maybe i could shorten it to 3 then as the game progresses maybe increase it to be more challenging

Simple and fun game that for some reason kept me playing for longer than I thought it would. However, if you could update the art for it to make the enemies look better and also maybe a way for the player to see what they have inputted because sometimes I feel like I pressed the correct combination with the enemies in range but still got jammed.

Really fun game which can really do well if you release it on mobile. Great puzzles and really just had fun overall with this game. Great job!

Really fun ,etroidvania with great sound but I feel that the controls are a bit too floaty, like it takes 2 seconds to jump and land or maybe I'm too used to games like ori and hollow knight where its a lot more fast-paced action.

Interesting idea, there arent many metroidvanias in game jams and u did it really well but I personally felt like the backtracking was too much and often times I got lost just wandering around

Really fun puzzle game with simple graphics which there was more levels because i had so much fun.

Fun game to play but I did not feel like there was any point in picking up cells of the same colour like its nice to have the additional capacity but I could just ration my energy less. Maybe have special effects when the player picks up the same colour and not just increase in capacity.

Very interesting idea. Had fun playing it as it reminds me of those puzzle games I used to play but my math is so bad that I just randomly pressed the combination but yet still somehow solved it

I'm sorry but the bright colors plus the rotating of the entire map just gave me a headache. Maybe just keep the map static, there is no reason for the entire map to rotate like that.

Fun puzzle game but one suggestion i have is maybe to split the 'E' button into different button like maybe 'Q' for the wheel bot, 'E' for the rail-bot and maybe space to follow because it can be hard to tell which mode you are on or like what I often did is to over toggle and need to press 'E' a lot of times.

Thanks for playing haha i agree that it is harder to lock 2 enemies but I wanted the player to be flying towards a group of enemies instead of just running away and taking out the enemies one by one

i guess i could have explained the controls better, i will edit the details to hopefully better explain it.

You can only press space to shoot after you have locked on to at least 2 enemies

press space to shoot after you lock on

Great game! Having a good story always helps. Excellent feeling of slamming an enemy straight down the hole. The only thing is the enemy AI is boring other than that its a great game!

Interesting game to play! Maybe it was just me but the fish eye effect was a little nauseating after playing for a long time. But the combining of clues to figure out the event mechanic was really interesting. Overall a great time figuring out the crime.

The black-hole effect is pretty cool! The camera is a little weird at times but overall a great game.

Great game! The menu is oddly mesmerizing, The controls might make more sense if it was on mobile but other than that, I felt that the difficulty was too hard just like how it should be. 

That was a nice idea, challenging yet addicting. The only criticism i have is that there is really no need for the player to use both portals having one is more than enough. Perhaps a limited amount of times each portals can be used in rapid succession or something to make the player use both at once. Otherwise great game

Really cool game. Interesting way of using your dog as something more than a pet that follow you around. Some puzzles can be a bit frustrating to figure out though as you have to restart the entire level when you die but once you figure it out it becomes easier. Great work!

A very good game! Amazing art,voice acting and really well polished! I really liked it alot! Good work! 

Nice game! Great story the only thing i have to say is that each level just feels too static? like there is nothing interesting to look at. But other than that tiny thing, its an amazing puzzle game!

Yes i feel that if the player have some sort of control over the cat that would make the game feel more strategic

Otherwise the game works great