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Really fun ,etroidvania with great sound but I feel that the controls are a bit too floaty, like it takes 2 seconds to jump and land or maybe I'm too used to games like ori and hollow knight where its a lot more fast-paced action.

Thanks for playing I wanted a more snappy movement feel, although I don't feel like I achieved that well. I've posted in other replies in-detail that my focus wasn't the game itself, just testing an idea of how to implement a different metroidvania framework. I haven't played Hollow Knight in while so I would have to play again to see how it controls.

Thanks again for playing.