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A jam submission

Roll, Fish!View game page

A Memory Game
Submitted by andymcgamer — 35 minutes, 10 seconds before the deadline
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Roll, Fish!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16323.0143.014
Presentation#18153.2253.225
Overall#20933.0143.014
Creativity#29242.8032.803

Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dice with fishes on each face are rolled to create the game board!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 54 to 41 of 54 · Next page · Last page
Submitted

Great polish and very intuitive gameplay! I think the difficulty curve was a bit extreme, I couldn't get very far at all x)

Submitted

Super straight forward concept with heaps of polish and depth to keep it fun! Awesome work :)

Submitted

Nice game! I liked the polish. It's fun, but maybe a little hard. It would be nice if it started out a bit easier before the difficulty ramped up. Going from 9 tiles to 16 also feels like a huge jump. I enjoyed it though!

Submitted

This is a really hard game. Like extremely difficult. I think the design idea of FLOW might help a bit? With self-regulating ramping difficulty. It is quite satisfying to win though with all the effect and such.

Submitted

Wonderful game! I loved how you could choose what to upgrade and how the game got progressively harder. I didn't think I would get this much enjoyment out of a simple memory game.

Well done!

Submitted

I really enjoyed this! At first I thought it was going to be a match game but then I realized it wasn't and was instead something way more interesting and enjoyable. Definitely tough but fun. And I love that you integrated a "shop" phase too, and that the difficulty ramps and ramps. I think you executed on this idea really well, awesome job!

Submitted

Not bad! Unfortunately, my short-term memory is terrible...

Submitted

A fun and interesting game. Love the concept of a memory game which is very creative  even though my memory is awful making it really hard for me. The audio and visuals were good and made the game even better.  Maybe saying how much fish there are that you need to pick would be nice but I wouldn't find that a complete detriment to the game. I still found it quite enjoyable. You made something really fun and creative in only two days. Good luck on the jam!

Developer

Hey, thanks for playing! I really appreciate all the feedback! I love the idea of telling the player the number of fish as it can definitely lower the difficulty a little without really giving much away at all. I think difficulty is definitely a little too high right now, so this is a very clever way to address it! Thanks again for playing, and I'm glad you enjoyed!

Submitted

the topic is almost not touched upon, the idea with the puzzle is not bad but not fully disclosed the game turned out not bad but there is room for growth
Developer

Hey! Thanks for playing! As to address your comments, I decided to take the topic, "Roll of the Dice" a little more in the theoretical sense rather than the literal, as I knew many people would take it literally and focus on using the most common D6 die and D20 die. Of course, being conscious of people who wouldn't see the tie to the theme as much, I did incorporate dice into my game, albeit a bit half-heartedly due to time constraints. Basically between every round, you "roll the dice" to get the board, and it's supposed to imply that each face of the dice have different fish on them, thus creating the board in the game. Also, as for the more definite incorporation, we have "Roll of the Dice" implying that there is an element of randomness, which comes from the board being randomly chosen every time, and also the fish you're supposed to flip over is randomly chosen as well. As for the "puzzle" aspect, it's not really supposed to be a puzzle, but rather a memory game. Hopefully that clears up the confusion about the theme. You're right, adding instructions is definitely something I can implement right now though haha. I thought it was self-explanatory but getting thrown into the game like that might not be the best idea. I do also think like others have mentioned, the difficulty is a bit high, so hopefully you were able to progress despite it being kind of hard. Thank you so much for the feedback, it's very helpful! If you have any specific ideas to improve the game, please let me know! Again, thanks for playing! :)

this is a fun game really neat. very simple idea but well polished very nice!

Developer

Hey, thanks for playing! I'm glad you enjoyed it! 

Submitted

Cool Little game !

Very basic idea but implemented very well. The shop between round is a relly nice add to make you want to keep playing.

good work :)

Developer

Hey, thanks for playing! I'm glad you liked the shop feature and I appreciate the positive words! I'm glad you had fun :)

Submitted

Neat little game

Developer

Thanks for playing! I appreciate it!

Submitted

This was a nice game!

I love the gameplay and the memory aspect is really fun to play with, although this dosen't really relate to dices its still an awesome game!

Developer

Hey! Thanks for playing! I took the theme a bit more in the aspect of randomness instead of physical dice, so the tie to the theme is weaker than using actual dice. Thanks so much for the feedback! I'm glad you enjoyed :)

Submitted

First memory game I see in this jam. Also the first fish-themed dice :)

Like the idea of having a shop between rounds. Good job!

Developer(+1)

Hey, thanks for playing! I'm glad you enjoyed it! :)

Viewing comments 54 to 41 of 54 · Next page · Last page