Very interesting idea, but it is unpleasant when you have no possibility to insert the next stone just because of chance.
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Color Dicey Tiles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #913 | 3.565 | 3.565 |
Overall | #1792 | 3.116 | 3.116 |
Presentation | #2056 | 3.130 | 3.130 |
Enjoyment | #2535 | 2.652 | 2.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Tou need to create new pieces by rolling dice (or cheating a little bit )
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Great job with this fun, relaxing title! Great job picking a nice color palette for the game. I was somehow able to repeatedly roll 3, 3, 3 I guess because of the timing (or Im just really lucky? haha) but then got to the point where I couldn't put the piece on the board since I guess you cant overlap the same color, which makes sense. Lots of fun though, great job!
A pleasant experience! The UI wasn't altogether clear from the start, but other than that the game was a cool opportunity to just sit back and relax.
Good job and congratulations on finishing the jam!
This was very nice and relaxing. Good implementation of the theme; pastel colors and soft sound effects made this very pleasant overall! My only suggestion is to have the rotation keybind display somewhere in the description.
A nice concept, but I think having it be 100% random made it a little less relaxing (for me). I would often find myself in situations where it was impossible to make progress, despite enjoying myself and the random tiles being generated. Certainly adheres to the theme well and I think it could be hashed out into a super chilled out game. Also nice to see fellow Godoters :)
Its a good point, from the begining I tried to reduce the inevitable randomness somehow, because of that I include the "loaded dice" mechanic. This makes the game a little bit more fair, but still it has some dispointing moments where you get stuck just because a bad roll as you described. I´ll have to think in how to improve that.
Thanks for playing, and nice to meet an open source software supporter too!
Really cool idea
Just a little suggestion maybe there could be some list showing which dice means which shape
I don't know if this is a bug or not but every time all the dice would giv the same numer. The consept is very fun and intrasting.
Really clean game ! Quite self-explanatory, although I didn't quite understand why sometimes the blocks can overlap and sometimes won't... But really a good concept, congratulations !
If you have time, could you please play and rate my game ?
A nice idea but I found it hard to know what dice and colour did what. Good job!
This is a cool idea for a puzzle, but there are a couple small things that could really improve this. For one, you can load the "size" attribute to 1, which is boring, but is technically the best way to win. I also wish that you could rotate pieces. It also took me a long time to figure out that you could place different colors on top of eachother, so that should probably be indicated somewhere. I think this could be really fun with just a bit of polish.
Very good idea. The only thing i found not working was the reload but otherwise i enjoyed it:)
Thats a very clever idea. But I give up after 5 min because I found it a bit hard :D
Nice Work !!
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