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Serab

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A member registered Jun 11, 2022 · View creator page →

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Fixed in the next patch :)

Yes Power getting applied to only the top effect is intended.

Yes it's effecting Bomb as well atm.

Its working as intended but I agree its a bit awkward. I'll look for a good solution.

I had already removed this card for the next patch. It worked well with abilities of Crusader or Villager but since those effects can't be buffed anymore, it's pretty bad to play. It was also going to clash with whats coming in the future.

It seems like a weird display bug. Thanks for the find!

These are really good insights, thank you for sharing. I agree with the alch/Arbalist combo. It's especially potent because Arbalist is the only coin generating card without exhaust. 

Definitely agree with sacrifice being really good also. I may have to ramp up its cost as players buy more.

I caught this after the build went out lol. You are absolutely right, they will be white colored numbers in the next build.

I got it logged and will fix it soon!

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Yes, cards that give Power to other cards are now unable to change their number.

I did this change because the choice on who to give Power to was almost always these cards( Ex: Alchemist, Shark etc.) and nobody else.

This change is intended to bring back interesting decision making. I may make an exception for Alchemist in the future but would love to hear further feedback on how it feels :)

That's absolutely insane! I never thought that was possible.

Sorry to hear about the crash though. Did it happen once you placed Gazebo to the board? I will try to figure out what caused this.

That's definitely not supposed to happen. Thank you for the report, I'll get to investigating. 

Hmm yes this seems to be a bug. Will be fixed it in the upcoming patch.

Yes it's intentional. When a card that gives Power benefit from Power themselves, the best choice for who to give a Power is almost always that card.

This change is intended to bring back interesting decision making to this part of the game. Let me know what you think, I'd be happy to hear additional feedback on this.

Wow that's cool

Fixed in the next patch. ty

If I remember correctly, this bug happens when you press the restart game button Stuart. I think reloading the page instead should fix it sorry :)

Whoops lol, good catch!

Hmmm yeah this is not intended. I will fix it soon.

I see why that would be weird, I will look into what I could do about it.

This is a good point. I recently changed to finish the fight early when Swashbuckler was attacking too much with flurry. I'll probably end up doing it for abilities as well as attacks soon so it doesn't keep going on for too long. 

Good suggestion!

I can take a look into this to see what seems weird with it. 

Yeah you might have gotten or seen those from other events, but I'll double check just in case.

Thanks Stuart!

The encouragement definitely helps me keep motivated on improving the game. Thank you Jack, glad you stumbled across the game :)

Still working on it but it is taking some time. I've been busy working on a big update that's dropping soon.

Yep I was able to reproduce this and got it fixed. Thanks for the report :)

Hey thanks for playing :) While I enjoy the archetype as well, I agree that it might be a bit overpowered. I will look into it soon.

This is super cool, I hadn't thought about flamingo being a nice compliment to this. I can see why this would be super powerful though. Will think about this to see what could be done.

I've never thought about this composition, it's so cool!

Oh wow that's an insane amount of gnomes lol and lumberjack is JACKED XD

Interesting find, fixing soon

Did this happen in the last fight with the dragon?

Humongous bastard sword

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Oh I haven't thought about this interaction ahaha. 

And yes, Monk's effect can only be used when you draw cards during battle, or with the help of a new card coming soon :)

Hey dgm! I can see why this an issue given the description text of Sage. Currently, it is supposed to only buff effects that draws cards, not effects that trigger off of Draw. 

This is my fault for making the explanation too vague and I'll fix it soon :)

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Hey thanks alot for playing! You're right, I hadn't thought about that. Some effects are not working correctly when the trigger gets changed. I'll make a change to this in the upcoming patch.

That's definitely not the behavior for Flamingo, thanks for spotting it.

Really appreciate you playing for that long and letting me know about the bugs you found.  It means alot <3

Edit: These issues are fixed.

(1 edit)

Hey thank you for reporting that. I feel stupid not catching that earlier and am working on a fix now. 
Edit: Fixed

As for Wolf, that is working as intended :)

Oh wow that's a lot, how are you creating that many bees lol

I was able to fix this bug and hopefully cards wont stick to the cursor anymore. Thanks for the report and let me know if you run into this issue again.