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A jam submission

After Hours RushView game page

Would you die for a biscuit?
Submitted by Anzz, Serab, Emilie_Mars, Morganepr, SunnyStardust — 2 hours, 49 minutes before the deadline
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After Hours Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#194.6714.671
Audio#1833.6433.643
Overall#3413.5103.510
Enjoyment#4303.5433.543
Gameplay#5033.3003.300
Theme#8593.0863.086
Innovation#8702.8142.814

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Our game is a direct interpretation of 'Risk it for the Biscuit,' challenging players to decide: do you play it safe with what you have, or do you risk losing everything for the chance to eat a massive biscuit :)

What code and assets did you not make from scratch during the jam (if any)?
most of the SFX audio

How many people worked on the game?
6

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Comments

Viewing comments 59 to 40 of 59 · Next page · Last page
Submitted(+1)

I was stuck like others in the start cause nothing prompts you to dash torwards the wall. Other than that the game is very polished and looks amazing <3, also I love the Main Menu art!

Submitted (2 edits)

Not sure if it's a me problem but I couldn't get past the beginning area, I tried jumping, interacting and dashing. The game looks phenomenal and the character movement and animations feel smooth tho! 

EDIT - I didn't know I could smash walls by dashing, once I figured that out the game was actually a lot of fun and very fast paced! I really enjoyed it

Submitted

Stunning game, the physics are a bit weird sometimes, but a solid game nonetheless! Love what you did with the lighting with the player casting shadows! Music is awesome, a little breakcore is always welcome. Overall great game!

Submitted(+1)

Hey, pretty cool game, you guys made a good job. Arts are pretty, you said the most sfx were not made from scratch, but and the music? I liked the music.  Gameplay is intuitive and the game is fun to play. Have I beated the game? Once is written "Level Completed" instead of "Game Completed" I thought there was more to play, but I couldn't find. Well, congrats for your game.

Submitted

This game looks AMAZING!!!!! Incredible work.  It was also fun to play - I played on my laptop with keyboard - I wish the shift that's on the right side worked, only the left side one did - that's totally okay though!  I was very confused by the ending... like was this a good ending? I think it was!  Nice entry :-) 

Submitted(+1)

The polish on the UI is insane. The way you even thought about interactable main menu with the pulsing credits avatars and the motion on the background. Amazing.

It did take me a while to realise dashing would break walls, so maybe an indicator at the beginning (like how you did F for elevators) would be good, but otherwise fantastic game, honestly.

Submitted

JUICED UP AND SAUCY

Submitted

Amazing sounds and effects. Smashing walls, just dashing around was the best part. Gameplay felt very fluid once I got the controls down. An the giant pop tart at the end was unexpected lol. Well done with the entry! Solid gameplay. 

Submitted(+1)

Art and music are very great! Took me a while to figure out I can break walls with dashing, but after that I had fun breaking things. Good job!

Developer

Thanks mate !

Submitted(+1)

Great lighting and art, and really satisfying gameplay, loved the destructible environment! Felt like there could have been more risk involved to fit with the theme, but overall really liked this :)

Submitted(+1)

gorgeous game -- satisfying controls, sfx, concept, and super cute animations and designs and lighting!

Submitted(+1)

I love the art, the style is so good., Very cool game!

Submitted(+1)

I had fun punching everything in this game hahaha

The gameplay feels good, I would like to play this in a more open scenario because for how the props/breakables behave, it could lead to funny moments where the player could get pushed far away to any direction, especially with the slopes, for some reason you can jump a lot higher in those, the physics of the game for this reason feels very fun to test. Also it’s cool that you get another punch push when you break a wall/glass, it can lead to an epic moment like the hidden biscuit that is behind a lot of glasses haha

I think for how many props were at times in only one place, it could feel a bit strange to play, well, only I felt this when I was trying to finish as quickly as possible, sometimes I got a lot of speed, sometimes the momentum stopped

When I played in a normal way, it’s good, the only thing I felt it could be a bit annoying was the recoil you get by punching an enemy and I only felt that when I was at the top of the building and when I needed to cross to the final part before reaching the last roof, I punched an enemy and fall to the start of the level, repeating the whole level again


Outside of that, the game felt fun and made me want to punch everything, the art it’s cute and I really like that the idle animation goes with the music, great detail there! ^^

The song is good and everything feels nice together, you can feel the need of going for those biscuits, oh, yeah, I remember, I would like to see the hp that the character has, I know it’s 3 hits and you are out but that’s after I got game over the 1st time haha

It was nice to play, I leave my best time and it was fun to find all the biscuits :)


Submitted

Nice visuals and cute gameplay! ^ ^

We’d love it if you gave our project a try and a rating!

Submitted(+1)

The idle animation on the cat is gorgeous. The art is gorgeous. Good job.

I love falcon punching my way to the end

Submitted

Good lord, your sprites are absolutely divine. How did you guys pull that off in a week? So many assets! The main menue alone is a work of art.
Even your itch page looks amazing.

I'm blown away. Strong contender for best looking game of the jam I feel. The visual polish is absolutely nuts.
Bravo guys, bravo.

( Though I gotta inquire what mad man decided to place a street lantern on a roof top. )

Developer(+1)

Omg, thank you so much for your kind words!
I'm a huge fan of your game, it's absolutely breathtaking and so fun !!! :>

Submitted(+1)

Haha I love to bash some coworkers pushing chairs, breaking through windows and enjoyed the music while dashing around and collecting biscuits. Really great art and sound. Enjoyed it overall , nice work!

Submitted

Great colortheory here! The vibes of the game are great. The art itself was great to.

Playing the game felt great. Sometimes the physics where all over the place, i think giving the object more weight would feel even better. The music was a real banger, loved it and fits the style of the game perfect.Theme was only slightly touched i feel.

Overall great submission, gj!

Submitted

Great colortheory here! The vibes of the game are great. The art itself was great to.

Playing the game felt great. Sometimes the physics where all over the place, i think giving the object more weight would feel even better. The music was a real banger, loved it and fits the style of the game perfect.Theme was only slightly touched i feel.

Overall great submission, gj!

Submitted(+1)

The art was amazing (makes since considering the amount of artists) and the gameplay was pretty fun too! Great job!

Viewing comments 59 to 40 of 59 · Next page · Last page