Thanks for playing! I'm glad you liked it!
NitramiuZ
Creator of
Recent community posts
Hate the feeling when I accidentally end up going to an interdimensional fish place on my way to the garage!
The controls felt a bit finicky, and I got hardlocked multiple times (for example placing the chess piece somewhere where I couldn't get it back) but I restarted a few times until I completed the game! Nice art :D
Thank you! One part of me wanted to have the player figuring out what the puzzle is about to be a part of the early levels, at first I didn't want any text at all to keep the mystery but I decided that a bit of help is probably good, could have done with even more as you say.
I've got some more ideas for how to expand, one of which is a red glass pillar that makes numbers going through it negative!
Got all the sticks at least. I didn't figure out how to cook the fish/ cure the water tho so if it wasn't for being struck by lightning I would've starved.
I like how you really have to pay attention! And theres no "go inside now" text or anythin, you just have to use common sense. It's really satisfying when you just make it to the cave and then the lightning strike comes!
Really cool! Love how the land claiming works and the strength and weaknesses of units and tiles. Didn't make it that far into the tutorial for now but will probably continue later some time. I had a minor annoyance with how the mouse gets turned of as soon as I stop moving, making things the end turn blink. I wish there was a timer so it waited a second or two before hiding the mouse and button.
When looking at a video from earlier in development you posted I didn't think this way of doing QTEs would work... But you proved me wrong! When I now actually played it it felt great to be able to learn the timing in order to fly through the air. The polish is great too. I like that there was a block mechanic too, but I didn't feel that much of a need for it.
The powerups are such a good addition, hitting the 2X and the 360 spread at the same time feels amazing. Just one tiny note is that I mixed up the indicator of the powerup being active with an actual other powerup. (I thought I could pick up the indicator)
The QTEs feel quite good and not shoehorned in so well done with that.































