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A jam submission

SkullDelveView game page

ONE SKULL DEATH STOMP
Submitted by QuakenDev — 2 days, 12 hours before the deadline
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SkullDelve's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#24.3134.313
How do you rate the game overall (you can consider fun, dev time, etc.)?#24.1254.125
Visuals#34.4384.438
How well does the game fit the themes?#283.6253.625
Audio#301.5001.500

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted(+1)

Missed some audio, but had lots of fun. Game feels great! I bugged out a few times in a row where I couldn't stomp, I was about to give up and restarted the game and never happened me again... I think it might have sth to do with fullscreen. Good job!

Developer

Thank you for feedback!

Oh, I will look into why stomp could bug out, maybe I missed some conditions for it

But I glad that game felt great, it is encouraging:)

Submitted(+1)

Crazy you you were able to create such game in 3 hours. You fell the "Downfell" inspiration but it's not the same game: you took another point of view: I love the fact that you can smash the enemy. 
Congrats 👏

Developer

Thank you! Honestly using a graphic pack saved me a lot of time, all I needed to do is code things. Still couldnt fit in sounds in time. Downwell was an inspiration indeed, but I also always loved to stomp in Dead Cells even though it isnt that effective there:)

Submitted(+1)

Cool dynamic game. I liked the graphics and styling.

Submitted(+1)

Great feeling and effects when you dash down and hits the blocks. I can sense that a lot of work has been put in to make the game feel good to play both in terms of controls but also that it just "hits" as mentioned before.

Could use some audio, however.

Developer(+1)

Thank you for feedback, it is really encouraging to hear that time put into controls was worth it!:) Agree about sounds though, would be a lot better with them

Submitted(+1)

Great game, I can really see the Downwell inspiration coming through! which is one of my favorite games, so I cant help but love this too, if this had audio it would be really great.

consider updating this after the jam!

Developer(+1)

I wanted to make something inspired by Downwell for a long time and saw this theme as an opportunity:)

Yeah, couldnt make any audio in time, I am planning on updating it later though

Submitted(+1)

This is good. Really good! The controls feel responsive and the feedback is really satisfying!

Developer(+1)

Thank you very much! Controls and tuning took almost half of total time, glad it was worth it

Submitted(+1)

Wow half the time? Well it shows, it's really well-tuned!

Submitted(+1)

One of my favorites! Even more impressive for just 3 hours!

Submitted(+1)

This is really well put together for a 3 hours time limit! STOMP STOMP it was fun!

Developer(+1)

Thank you! To be fair I did use an asset pack for graphics and all particles are just white pixels, so almost all time went into making it run. Or, more precisely, make it STOMP!:)