Missed some audio, but had lots of fun. Game feels great! I bugged out a few times in a row where I couldn't stomp, I was about to give up and restarted the game and never happened me again... I think it might have sth to do with fullscreen. Good job!
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SkullDelve's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.313 | 4.313 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #2 | 4.125 | 4.125 |
Visuals | #3 | 4.438 | 4.438 |
How well does the game fit the themes? | #28 | 3.625 | 3.625 |
Audio | #30 | 1.500 | 1.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Comments
Crazy you you were able to create such game in 3 hours. You fell the "Downfell" inspiration but it's not the same game: you took another point of view: I love the fact that you can smash the enemy.
Congrats 👏
Great feeling and effects when you dash down and hits the blocks. I can sense that a lot of work has been put in to make the game feel good to play both in terms of controls but also that it just "hits" as mentioned before.
Could use some audio, however.
Great game, I can really see the Downwell inspiration coming through! which is one of my favorite games, so I cant help but love this too, if this had audio it would be really great.
consider updating this after the jam!
This is good. Really good! The controls feel responsive and the feedback is really satisfying!
This is really well put together for a 3 hours time limit! STOMP STOMP it was fun!
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