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A jam submission

Digging DanielView game page

Game for the TriJam #267
Submitted by HalfHeart Studios (@HalfHeartDE) — 13 hours, 36 minutes before the deadline
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Digging Daniel's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#203.9044.000
Audio#261.8541.900
Visuals#322.6352.700
How do you rate the game overall (you can consider fun, dev time, etc.)?#332.3422.400
Gameplay#342.1472.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Team of 2 people. The longest time was 2h 55min.

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Comments

Submitted

Daniel the Jackhammer… do I detect a Tennessee whiskey reference? :)

Very cool concept, and a good implementation considering the 3 hour limit too!

Nice concept, I like Daniel. I would be great to see what tile make that "coin" sound. Anyway, fun game for this 3h jam !

Submitted

Pretty funny concept, gameplay seems like a good base for something, the clickable buttons at the top didnt seem to do anything.

Submitted

Nice artwork for Daniel! I think there is no coherent art style which is a shame. I read below that there are powerups but I can' seem to make them work?? D:
Nice game for 3 hours :) 

Submitted(+1)

Nice, right on theme! I love the back-story too!

Submitted(+1)

Couldn't mine the first 5 tiles. Also, are the power ups working? I like the procedurally generated terrain, but I wanted to find something and couldn't. Nice graphic style. Thanks for the R button :D

Developer (1 edit)

The stone tiles aren’t supposed to be mined, so you don’t fall down when pressing R. The power ups should work. Thanks for your review! I played your game too, really fun!