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A jam submission

SoulmatesView game page

A Lovers exploration to connect once again
Submitted by iArctic, lew — 13 hours, 39 minutes before the deadline
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Soulmates's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1693.3983.398
Game Design#1983.0723.072
Fun#2072.9762.976
Overall#2193.0513.051
Art Direction#2213.1453.145
Innovation#3012.6632.663

Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 40 to 21 of 55 · Next page · Previous page · First page · Last page
Submitted(+1)

8:42 on easy mode. I wonder if that's good or bad. XD It was a good game though I do have to say the third level (I think it was the third. It was the one where blocks are introduced) had me stumped. I only got past it because of what I assume was a glitch. I managed to clip through the final barrier before it closed completely. Aside from that, I thought it was great!

Submitted(+1)

Great game ver polished. Good work!

Submitted(+1)

This was quite an enjoyable game to play, and I loved the art.

Submitted(+1)

The puzzles weren't super hard or anything, more focused on platforming. But I enjoyed what was there.

The characters are quite sticky, not sure if that's intentional. On level 5 of the second couple I only had to use the door switch, because I could pseudo-walljump my way over, maybe that was intentional as an alternate route. And on level 6 I had the shrink person follow the falling block in the bottom right down off screen, which didn't reset them, had to restart the level, very minor things :)

Submitted(+1)

Fun take on the theme! The artwork was very nice and fitting and the puzzles were well thought out!

Submitted(+1)

Amazing game! Loved the choose your story aspect and the art! Great job!

Developer

thanks we really appreciate it have a great day

Submitted(+1)

Interesting concept. Nice game!

Submitted

I really enjoyed this game :) It was very engaging and loved the art style

2D Platformers is my favourite genre so here are a few suggestions I have. 

+ Players are able to stick to the walls mid jump/fall. Adding a Physics Material reducing the friction should fix that

+ The jump detection seems to be a little to generous, this allows every player to double jump if tapped fast. Tweaking the detection radius with more testing would help.

+ Increasing the gravity scale would make the characters less floaty. In my opinion, having responsive characters with quick move actions fits this puzzle platform level design.

Overall thoroughly enjoyed this and look forward to seeing more. 

Developer

Thanks for playing and for the comments and yeah those are some good suggestions and thanks for giving us feedback

Submitted

Nice Job!i liked the pixel art and it was fun to play

Developer

thankyou for the comment and playing

Submitted

Cute game!

Developer

thankyou we appreciate it

Good, but I don't think unity's physical engine is suitable for making 2D platformer games.

Developer(+1)

Sounds like a Unity Problem not ours. Thanks for the review though. =D

Submitted (1 edit)

Really engaging game! I was thinking that maybe pairing a character from different modes could work too. Lots of ways to build on top of this. I don't have a 1920x1080 monitor so my view was cutoff a lot of the times and had to scroll with the mouse to see everything and could only beat easy mode and first 3 levels of medium as a result , but I was still entertained. There are minor gripes with the block pushing mechanic (like when character gets stuck under it if it falls on him) but it's not that big of a deal as you could easily restart if something weird happens with it. Awesome work guys.

Developer

YEah there were a couple little hicks we could fix in time so added that reset button to good effect. and yeah having any character match with any was an idea we had and will be going for after the jam as there is a lot of potential for levels to work with other powerup combo.s anyway thanks for the comment and for playing

Submitted

Nice game, Played it all the way.  I wish I could set the dash to be triggered on a second press of the jump button.  Got caught between a movable block and a corner a few times but never fully blocked (never had to reload the level).

Submitted

Fabulous that achieved in such short time!! The music art and gameplay are spot on!!!

Developer(+1)

thanks for the comment and kind words much appreciated

Submitted(+1)

The level design is really well done! The double jump is especially clean. I found jumping over blocks a bit difficult as they would get stuck a bit if you jump from right next to the edge of the block.

Submitted(+1)

Very Fun game. Lots of potential for expansion. I wish the guy could push blocks a bit faster though.

Submitted(+1)

good job!

Submitted (1 edit)

I had a lot of fun playing this! I like how much potential there is for their abilities to interact while keeping it simple with only one ability each. I also discovered Richael can wall climb when shrunk by repeatedly jumping against the wall. Not sure if that was intended or not but it was definitely a cool feature that gave me an advantage with some of the platforming =D

Developer

Yeah dont worry i knew about that ;) with the timer i left a few things in where u could save time. thanks for the reply we appreciate it

Submitted

Played your submission after you commented on mine, we really did have almost the same idea! Altough you managed to do way more levels than me haha. There's a small glitch I noticed: the characters sometimes get stuck on the edges. Cute and awesome :D

Developer(+1)

We are glad you enjoyed the game! sorry to hear you experienced that, it was one of the bugs we couldnt fix with the time we had. Thank you for the review! =D

Submitted

Really fun game! The collission could use a little more time in the oven and some levels felt a bit repetitive but overall I was hooked!

Developer

Thanks for the reply and the critisism we agree with that and if we had more time it would have been fixed but we just wanted something that works for the jam. But thanks for the kind words have a good day :)

Viewing comments 40 to 21 of 55 · Next page · Previous page · First page · Last page