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A jam submission

OrblightView game page

Carry the orb through the ancient ruins without shattering it.
Submitted by Nisovin (@nisovin) — 2 days, 18 hours before the deadline
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Orblight's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.0714.071
Accessibility#33.5913.591
Audio#34.2274.227
Theme#44.5914.591
Graphics#54.5454.545
Fun#64.0914.091
Originality#94.0454.045
Controls#213.4093.409

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v3.5.beta4

Wildcards Used
N/A

Game Description
Carry the sacred magical yo-yo orb through the ancient ruins.

How does your game tie into the theme?
The orb is very fragile, so you must take care not to break it.

Source(s)
N/A

Discord Username
Nisovin#1454

Participation Level (GWJ Only)
7

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Comments

Submitted

This was an awesome game. Great atmosphere, good sounds, nice gameplay.

My only issue is I had difficulty figuring out the “double-jump” mechanic from the given tutorial. But that might just be because I’m thick :D

Well done!

Developer

Thanks!

Yeah, I really struggled to show how that mechanic works in a way that was clear. There could definitely be improvements to that.

Submitted

Very good game, I finished and really enjoy the game play, congrats!

Submitted

For some reason I didn't expect the game to have wall jump and I didn't quite get the tutorial explaining it. Other than that the game is amazing in every aspect, the best entry I've played so far. Best of luck!

Submitted

There's a wall jump? Yea I missed that as well and I was trying :) Great game overall! I love the atmosphere and graphics. And the backing track really adds to the ambiance.

Submitted(+1)

Looks and feels great.   It's satisfying to hold left click while in the air and have your orb fling you.  The ledge climb mechanic could use some work. I can't find a way to climb up from a hang, and I sometimes hang onto sheer walls with no visible ledge.

Developer

Thanks!

So it's a wall slide mechanic more than a ledge hang. The goal was to just make it easier to do wall jumps. I can see how that would be confusing though, especially since the animation looks like a ledge hang.

Submitted

Awesome looking game well done

Submitted

The polish on this is amazing, so well put together. Well done!

Art and audio come together so well, full menus and tutorial make it feel really complete. I don't know how you find the time! :)

As others have commented it is very tough though, I really struggled where you had to hit multiple targets with a single throw. And if you hit anything you go back to the start. (I suppose this fits well with the fragile theme.) Perhaps an easy mode where it's more forgiving?

Developer

Thank you!

I do regret not putting in an easy mode that gives you like one hit of the orb where it cracks, before shattering on the next hit, just to make it a bit more forgiving. Maybe I'll add something like that in the future. Plus it would fit one of the wildcards.

Submitted(+1)

Fun puzzle game! I like the atmosphere. It took me a while to figure out that you need to throw the orb so you can jump higher. Character movement was a bit weird to me, not sure why though. But all in all very nice game!

Submitted(+1)

Beautiful game. I loved the art, especially the backgrounds and parallax. The sound design was superb. I loved the death animation and the fact that the little orb shards stayed around. Everything is incredibly polished. The menus are fantastic as well.

Gameplay wise, I loved how there were many different mechanics and challenges. I thought the jump felt really nice with the orb.

Great job!!

Submitted(+1)

It's a very nice and fun game, but I did not like the wall jump mechanic. It's hard to do, especially multiple in a row. It's either me or the game. Nevertheless, it's a very interesting game.

Submitted (1 edit) (+1)

Love the idea of having reduced capabilities when carrying the orb. I was thinking about something similar for my game but scrapped it for the sake of simplicity.

You may want to consider listing out who made some of the assets in the description -- I think the character asset is by bitbrain? (Or at least I saw it in one of his tutorials)

Developer(+1)

Thanks!

The list of asset sources is in the game's credits menu.

Submitted(+1)

Incredible, the level of polish on this is insane, and the gameplay is very unique and engaging

Submitted(+1)

Looks beautiful Nisovin! Quite hard, but I really like this game, really well done.